userIan Hendersoncancel

3,732 Commits over 639 Days - 0.24cph!

1 Year Ago
Distance check on vendor
1 Year Ago
- Increased range to be classified at destination - Increased steering sensitivity - Added downforce based on speed - Tightened suspension springs
1 Year Ago
Vendor now destroys barricades that it runs into
1 Year Ago
Removed some weight from the vendor (took out the passenger seat) Suped up the engine (+50 horsepower) Added racing breaks
1 Year Ago
Merge main
1 Year Ago
Bradley now destroys barricades in its path
1 Year Ago
Fixed vendor positions Fixed weird wheel placement issues
1 Year Ago
Vending machines now take random amount of entries if the entries supplied are higher than 7
1 Year Ago
Added an awful developer model
1 Year Ago
Setup vendor fronts properly
1 Year Ago
Fixed an Ian bug
1 Year Ago
Rewrote vending front Fixed collision issues Broke RPC somehow
1 Year Ago
Fixed priv issues on front
1 Year Ago
Added vending machine front - multiple fronts can reference the same base machine Fixed weird offsets Rebuilt phrases
1 Year Ago
Localise travelling vendor
1 Year Ago
Added various resources and materials
1 Year Ago
Added 20 weapons to travelling vendors orders
1 Year Ago
Added setting to show display names rather than shortname
1 Year Ago
Fixed editor entry not being marked as dirty
1 Year Ago
NPC Vending Order now colours entries according to rarity
1 Year Ago
Merge main
1 Year Ago
Removed excess logs
1 Year Ago
Fixed formatting bugs
1 Year Ago
Ensured translated ammo name and proper type is passed
1 Year Ago
Merge main
1 Year Ago
Ammo count and type of ammo is now visible in the tooltips of vending machines
1 Year Ago
1 Year Ago
Fixed missing translation for the 'attachments' text in tooltip
1 Year Ago
Merged main
1 Year Ago
Fixed some bugs
1 Year Ago
Added attachments, and slots to outpost/bandit marketplaces icons
1 Year Ago
Use string builder instead Publish attachments list to tooltip https://files.facepunch.com/ianhenderson/1b2411b1/Unity_91TpvFeD1c.mp4
1 Year Ago
Fixed bug causing attachments to not be registered
1 Year Ago
Added profiling
1 Year Ago
Refresh sell order stock no longer frees attachment list
1 Year Ago
Now forward attachments on shop listings over the network Added slots to map vendor
1 Year Ago
Sell manifest update
1 Year Ago
Custom inspector tool for messing with NPCVendingOrders First lot of travelling vendor orders complete
1 Year Ago
Added ability to get random entries from a vending order list Added ability to set min,max pricing as well as very low pricing and pricing chances Weight moved to different section
1 Year Ago
Vendor will attempt to straighten itself up once it pulls over
1 Year Ago
Code cleanup Exposed more things as variables Pullover timer added
1 Year Ago
Basic setup for pulling over
1 Year Ago
Remove translation debug logs
1 Year Ago
Merge main
1 Year Ago
Successfully ignores people who try to block its path
1 Year Ago
Debug lists Ensure targets are in the right dictionaries Ignored players are now properly removed from the blockers list
1 Year Ago
Added admin convar to allow all player based skinned mesh renderers to be able to enable/disable update offscreen. Enabled will prevent popping of players at corners of frames when doing cinematics
1 Year Ago
Fixed argument exceptions in dictionary
1 Year Ago
Fixed broken Rowboat prefab
1 Year Ago
Removed rubbish