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6,055 Commits over 974 Days - 0.26cph!

1 Year Ago
pooling_test_command -> main
1 Year Ago
pooling_test_command -> main
1 Year Ago
Wrap whole thing in client block instead
1 Year Ago
Compile error
1 Year Ago
pooling_test_command -> main
1 Year Ago
Added a command to test for pooling NREs on the client by spawning and destroying an object locally one hundred times.
1 Year Ago
vine_pooling_nre -> main
1 Year Ago
Ensure vine renderer is not null
1 Year Ago
vine_swing_dismount_fix -> main
1 Year Ago
Fix vine visual stopping moving when a player dismounts mid air. Finished flag to ensure we have completed our swing
1 Year Ago
sticky_vines_fix -> main
1 Year Ago
Remove vines the second a tree gets killed, rather than keeping them hanging around for a few seconds
1 Year Ago
Attempted fix for vines sometimes staying around (rendering) when the tree is killed Force leaving queue and disabling the renderer when entering/leaving the queue
1 Year Ago
simple_snow_usage -> main
1 Year Ago
New Behaviour: If we are nearly there then bring us to perfect temp, if we are freezing then bring us up to a moderate temperature Less effective in temperate and desert biomes (not that you'd really need it) Slightly increased happy range
1 Year Ago
beeswarm_rename -> main
1 Year Ago
Rename Beeswarm to Bee Swarm Localisation
1 Year Ago
jungle_floor_cube_fix -> main
1 Year Ago
Ensure shadow is using the right model
1 Year Ago
simple_snow_usage -> main
1 Year Ago
If we have a low climate temperature ensure heaters always bring it up to the perfect growth rate. Makes snow bees viable
1 Year Ago
better_beehive_ui-> main
1 Year Ago
Show 'not producing honeycomb' if the beehive has a low enough temperature Move status up to just under information so you dont have to look at the bottom of the panel Cleanup beehive lootpanel
1 Year Ago
Beehive panel was really confusing. Flip indoors, so it shows Outdoors as yes (eg green) and Indoors as no (eg red)
1 Year Ago
better_bike_fuel_interaction -> main
1 Year Ago
Stop showing open fuel storage all the time when mounted on a bike. You need to look down delibrately to get the popup
1 Year Ago
jungle_floor_cube_fix -> main
1 Year Ago
Fix jungle floor spawning a random cube in the centre when highlighting it
1 Year Ago
Prefab changes
1 Year Ago
Hook up server browser page to our server browser list backend Run same setup/methods as current main menu (this wont be changed anyway)
1 Year Ago
ServerBrowserList port to use the new UI entries Ported the tag system over to the new setup Tag prefab new style
1 Year Ago
Fixed more strange spacing on larger sets of server listings
1 Year Ago
Wire up server entries UI Tag system Precache all tags Fixed some strange spacing on larger server listings
1 Year Ago
Ensure scroll starts at 0 Ensure server tabs are set to toggle Ensure gamemode tabs are set to toggle
1 Year Ago
More improved scroll behaviour Use absolute scrollbox setup Use padding rather than hardcoding values Fixed scrollbar
1 Year Ago
Managed to get scrollbar setup with flex categories (that was a nightmare!) ScrollFadeGradient object
1 Year Ago
Changed Bootstrap again - make sure the menu doesnt leak in whilst loading
1 Year Ago
Setup server browser server types Setup server browser gamemodes Icons, and localisation linking Setup tab groups on navbar Setup tab groups on gamemodes and server selection
1 Year Ago
Add URL system to the main menu. Manager can be sent a URL and will parse out the correct path to the correct page. Pages will be injected with query arguments based on the URL. Allows us to have buttons that will open up specific pages/settings/areas of the menu automatically.
1 Year Ago
Turn down bootstrap image opacity
1 Year Ago
Remove flex transition from page animations
1 Year Ago
Headers
1 Year Ago
New standardised way to handle Rust Button tab groups. Child class which can handle main menu or specific tab menu navigation. Code cleanup Added namespace to add pages/ui scripts
1 Year Ago
Custom unpress siblings setup Works with options settings
1 Year Ago
Hook settings menu into new main menu
1 Year Ago
Try to ensure editor weaving process isn't running on build
1 Year Ago
patrol_helicopter_rotation_fixes -> main
1 Year Ago
Sanitise patrol helicopter spotlight rotations
1 Year Ago
bee_catapult_bomb -> main
1 Year Ago
Changed pick up and drop sounds Fixed error in Tech Tree 0