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155 Commits over 396 Days - 0.02cph!

6 Months Ago
exported updated 3p rpg7 reload anim and reload anim events edited
6 Months Ago
updated 3p shield anims exported
6 Months Ago
3p SAR shoot anim updated so trigger finger animates correctly correct during shooting and sar bolt removed from mask during w model deploy anim as it doesnt need to animate
6 Months Ago
setup 3p paintabll gun anims/added anims to holdtype override controller. added spine offset ,edited backpack holster position on entity
7 Months Ago
exported edited 3p north and west jog anims
7 Months Ago
setup 3p shield anims and applied to player animation.controller
7 Months Ago
3p jump mid air anim exported after editing and assigned to playeranimation controller
7 Months Ago
3p handcuff captive holdtype override controller and anims updated
7 Months Ago
outbreak scientist npc player v4 rig anims exported
7 Months Ago
vineswing anims exported/added to player aniamtion controller for player rig v4
8 Months Ago
exported edited 3p rocket launcher and world model reload anims. set w model reload anim to speed 1 on it's anim controller
8 Months Ago
assigned rpg7 anim events to 3p reload anim
8 Months Ago
added lr300 space gun anim events to 3p reload/deploy anims
8 Months Ago
setup lr300 space animations for player update
9 Months Ago
removed anim events sfx from m4 shotgun idle anim
9 Months Ago
3p smg anims updated with corect spine position
9 Months Ago
3p bolt rifle anims updated so finger does not clip through the gun
9 Months Ago
export spas shotgun anims with correct spine position
9 Months Ago
Created a bespoke anim set for m4 shotgun and applied the anims to m4 override controller
9 Months Ago
edited eoka pose and python deploy anims and reduced eoka idle clip range so the anim loops correctly
9 Months Ago
edited 3p chainsaw harvesting anim and reset tranlation in its entity
10 Months Ago
initial setup of rpg7 anims for player update
10 Months Ago
chainsaw 3p anims setup
10 Months Ago
setup chainsword 3p anims
11 Months Ago
exported updated dragon rpg anims and created/added world model rig it to dragon rpg entity
11 Months Ago
player update 3p mingun anims exported
11 Months Ago
building plans prop anims edited
11 Months Ago
added thumb bolt pullback anim to hc revolver shoot anims
11 Months Ago
blunderbus 3p aim attack anim clip edited
11 Months Ago
setup 3p player update minicrossbow animations
11 Months Ago
setting up minicrossbow 3p anims
1 Year Ago
updated m4 override controller/ entity and edited spas shotgun entity with 0 values on entity and weapon root
1 Year Ago
3p db shotgun reload sfx anim event
1 Year Ago
setup t1 smg anims, entity and override controller
1 Year Ago
3p watergun anims, override controller entity setup. Also flame thrower bounds edited
1 Year Ago
exported 3p flame thrower anims, tweaked holster postion
1 Year Ago
3p military flamethrower anims, entity and override controller setup
1 Year Ago
3p blunderbus anims exported and edited world model reload anim timing to match viewmodel
1 Year Ago
deleted m92 and p17 animation sets as they use the animations in the sap anim set
1 Year Ago
exported semi auto pistol animation set and updated sap, p17 and m92 holdtype override controllers with those anims
1 Year Ago
holster position edited on p17
1 Year Ago
nailgun gun holster position and bounds edited
1 Year Ago
Set up 3p hc revolver anims, entity and override controller
1 Year Ago
Set up semi auto pistol entity and override controller
1 Year Ago
Set up waterpistol anims, entity and override controller
1 Year Ago
Set up m92 and p17 anims, entity and override controller
1 Year Ago
Set up eoka anims, entity and override controller
1 Year Ago
Set up python anims, entity and override controller
1 Year Ago
Setting up nailgun anims, entity and override controller
1 Year Ago
3p mp5 anims updated so finger presses the trigger on shoot