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915 Commits over 1,279 Days - 0.03cph!

2 Years Ago
exported all updated wolf animations in a new folder
2 Years Ago
edited wolf run 180 turnleft anim so it runs with a wider arc
2 Years Ago
exported a test wolf run 180 turn left animation
2 Years Ago
latest wolf run attack animation exported
2 Years Ago
exported wolf attack test anim
2 Years Ago
edited blunderbus 3p aim anim so the gun is held correctly
2 Years Ago
viewmodel blunderbus reload anim edited so the shoulder does not clip into view
2 Years Ago
exported frontier hatchet admire animation, created frontierhatchet anim.controller and linked it to its viewmodel prefab
2 Years Ago
exported blunderbus viewmodel anims with edited idle pose so the shoulder does not clip with rapid camera movements
2 Years Ago
player update. repopulated playeranimation.controller with latest jog and crouch movemenat anims
2 Years Ago
player update. exported sks anim set
2 Years Ago
player update. exported edited jog anims and created walk east, south and west anims
2 Years Ago
blunderbus admire animation edited
2 Years Ago
player update. 3p kayak anims updated
2 Years Ago
edited blunderbus viewmodel reload and admire anims
2 Years Ago
switched cast shadows to off for shotgun buckshot, incedinary, slug and handmade shell prefabs
2 Years Ago
viewmodel handcuff admire anim edited
2 Years Ago
made/setup admire anims for handcuffs viewmodel
2 Years Ago
handcuff viewmodel anims updated
2 Years Ago
handcuffs 3p animations updated
2 Years Ago
latest handcuff viewmodel animations
2 Years Ago
view model handcuff animation wip
2 Years Ago
export latest 3p handcuffs anims
2 Years Ago
handcuff viewmodel animation updated
2 Years Ago
wip handcuff viewmodel animation and rig edited
2 Years Ago
player update. 3p kayak anims set to loop
2 Years Ago
player update. exported 3p kayak anim set
2 Years Ago
player update. shovel entity updated so the shovel is held correctly on 3p animations
2 Years Ago
player update. 3p updated chainsaw anims exported
2 Years Ago
player update. setup chainsaw 3p anim set
2 Years Ago
player update. edited lr300 3p anims to match the view model
2 Years Ago
player update. 3p revolver animations edited to match viewmodel
2 Years Ago
player update. made holdtype override controllers for the different grenades and updated their entities so they now play a deploy anim when switching between the diferent grenades
2 Years Ago
player update. edited sawn off shotgun reload animation so the pumpy bit is in insync with 3p anim
2 Years Ago
player update. edited db shotgun reload animation
2 Years Ago
player update. created unique m92 pistol reload animation and holdtype override controller for it
2 Years Ago
player update. 3p minigun anims exported and set up
2 Years Ago
player update. eoka 3p shoot anim updated.
2 Years Ago
player update. ak47 3p and gun anims updated. Holster position updated too
2 Years Ago
player update. m249 3p and gun anims updated. Holster position updated too
2 Years Ago
player update. military flame thrower 3p anims update
2 Years Ago
player update. Exported 3p military flame thrower anim set and set up in unity
2 Years Ago
blunderbus 3p updated anims exported
2 Years Ago
blunderbus 3p and viewmodel updated anims exported and holster positon setup
2 Years Ago
blunderbus 3p and gun anims update
2 Years Ago
linked 4 shotgun ammo types to ammo bones in blunderbus viewmodel prefab and edited swap ammo script. Also removed shotgun ammo reference meshs from viewmodel rig export
2 Years Ago
exported blunderbus viewmodel anims
2 Years Ago
latest blunderbus viewmodel anims export
2 Years Ago
merged new ammunition model branch into blunderbus branch
2 Years Ago
setting up blunderbus 3p anims and viewmodel anim set updated