userjulekcancel

870 Commits over 1,218 Days - 0.03cph!

2 Years Ago
swim forward meta file
2 Years Ago
player update. editing rocket launcher anims to match viewmodel
2 Years Ago
player update. added y transform offset to swim N anim to match the height of the treadwater anims
2 Years Ago
populated playerAnimation.controller with latest 3p anims
2 Years Ago
exported edited DPV anims and created ascend/descend anims
2 Years Ago
player update. edited crossbow deploy anim to match the viewmodel
2 Years Ago
player update. sks set up
2 Years Ago
exported wolf run 180 turn left to run rm and wolf attack 1 rm anims
2 Years Ago
DPV 3rd person animation updated and sit DPV paramameters edited on the playeranimation controller so the anims kick in quicker
2 Years Ago
exported wip on DPV 3rd person animations
2 Years Ago
exported wolf run hit left and right animations
2 Years Ago
set mount pose to sit _DPV on DPV deployed prefab
2 Years Ago
exported wolf run hit 3 rm animation
2 Years Ago
exported wolf run hit 2 anim
2 Years Ago
exported wolf run hit animation test
2 Years Ago
exported/set up dpv anims and added to dpv blendtree playeranimation.controller
2 Years Ago
exported wolf run turnleft 150 to run test anim
2 Years Ago
set wolf anims that need to loop to looping and edited name of wolf rotate L/R anims
2 Years Ago
exported wolf prowl anim at origin
2 Years Ago
renamed 'new wolf anims' folder to 'anim2024_update' and added _rm to the end of wolf 180 turn and run attack anims
2 Years Ago
exported wolf idle 1 and 5 anims and shortened wolf run attack to remove the growling part
2 Years Ago
exported all updated wolf animations in a new folder
2 Years Ago
edited wolf run 180 turnleft anim so it runs with a wider arc
2 Years Ago
exported a test wolf run 180 turn left animation
2 Years Ago
latest wolf run attack animation exported
2 Years Ago
exported wolf attack test anim
2 Years Ago
edited blunderbus 3p aim anim so the gun is held correctly
2 Years Ago
viewmodel blunderbus reload anim edited so the shoulder does not clip into view
2 Years Ago
exported frontier hatchet admire animation, created frontierhatchet anim.controller and linked it to its viewmodel prefab
2 Years Ago
exported blunderbus viewmodel anims with edited idle pose so the shoulder does not clip with rapid camera movements
2 Years Ago
player update. repopulated playeranimation.controller with latest jog and crouch movemenat anims
2 Years Ago
player update. exported sks anim set
2 Years Ago
player update. exported edited jog anims and created walk east, south and west anims
2 Years Ago
blunderbus admire animation edited
2 Years Ago
player update. 3p kayak anims updated
2 Years Ago
edited blunderbus viewmodel reload and admire anims
2 Years Ago
switched cast shadows to off for shotgun buckshot, incedinary, slug and handmade shell prefabs
2 Years Ago
viewmodel handcuff admire anim edited
2 Years Ago
made/setup admire anims for handcuffs viewmodel
2 Years Ago
handcuff viewmodel anims updated
2 Years Ago
handcuffs 3p animations updated
2 Years Ago
latest handcuff viewmodel animations
2 Years Ago
view model handcuff animation wip
2 Years Ago
export latest 3p handcuffs anims
2 Years Ago
handcuff viewmodel animation updated
2 Years Ago
wip handcuff viewmodel animation and rig edited
2 Years Ago
player update. 3p kayak anims set to loop
2 Years Ago
player update. exported 3p kayak anim set
2 Years Ago
player update. shovel entity updated so the shovel is held correctly on 3p animations
2 Years Ago
player update. 3p updated chainsaw anims exported