userjulekcancel

150 Commits over 306 Days - 0.02cph!

7 Minutes Ago
player update. edited small water bottle entity bottle position so the player holds it correctly
41 Minutes Ago
player update. using updated idle pose on keycard holdtype override controller and updated generic deploy prefab to use r_prop
3 Days Ago
player update. exported/setup jerrycan animation set. made new holdtype controller for it and edited water jug entity
3 Days Ago
player update. jackhammer holster position edit and set updated idle pose its override controller
5 Days Ago
player update. exported/set up mobile phone anim set and populated its override controller with the new anims
5 Days Ago
player update. Edited spraycan handhold position and updated spraycan override controller to use the update unarmed idle pose
5 Days Ago
player update. exported/setup rf transmitter anim set, created new overholdtype for it and edited detonator entity
6 Days Ago
player update. exported/set up flashlight anims, updated its flashlight entity and override controller.
6 Days Ago
player update. edited holster position for binoculars
7 Days Ago
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11 Days Ago
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12 Days Ago
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12 Days Ago
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12 Days Ago
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24 Days Ago
player update. exported/set up binoculars animation set and populated its holdtype controller with the new anims
24 Days Ago
player update. bota bag holdtype override controller updated with new bota bag anim set
24 Days Ago
player update. added unarmed idle pose to camera and instant camera holdtype overridecontroller
24 Days Ago
player update. exported/set up bota bag animations
25 Days Ago
player update. edited construction holdtype override controller
25 Days Ago
player update. edited building plan anims and set planner to use rprop bone instead of rhand bone
26 Days Ago
player update. exported building plan animations
26 Days Ago
player update. updated bandage animation set and entity
27 Days Ago
player update. exported/set up bandage anim set
28 Days Ago
player update. populated the holdtype knife and knife combat override controller with updated 3p knife animation set.
31 Days Ago
exported updated CNY rocket launcher admire animation
31 Days Ago
exported updated CNY spear admire animation
32 Days Ago
cny spear admire animation update
32 Days Ago
exported CNY spear admire animation
33 Days Ago
player update. exported/setup knife anim set. edited skinning/butcher/bone and combat knife entities and created two holdtypes, one for 3 of the knifes to share and one for the comabt knife because it has a unique deploy anim
35 Days Ago
exported CNY rocket launcher admire animation
42 Days Ago
player update. exported edited crossbow reload anim
42 Days Ago
player update. edited spas reload anim, set the holster position and removed spas rootbone transfroms from the gun animations via a mask so the player holds it correctly
45 Days Ago
player update. exported/set up spas12 shotgun anim set and popoluted its holdtype override ctrl with the new anims
46 Days Ago
player update. exported/set up grenade launcher anim set and populated its holdtype override controller with the new anims
47 Days Ago
player update. edited crossbow holster position on entity
47 Days Ago
player update. exported and setup basket animation set . Populated basket holdtype override controller with new anims and edited easter/pumpkins basket entity prefab so the props sit correctly in the hand.
48 Days Ago
player update. exported crossbow anim set
49 Days Ago
player update. setting up cross bow anims
49 Days Ago
player update. populated molotov override controller with 1handed explosive anims and positioned the molotov correctly in the entity prefab
52 Days Ago
plauer update. exported/setup paddle anim set and populated paddle overridecontroller with the anims
53 Days Ago
player update water bucket meta fiile
53 Days Ago
player update. exported/set up water bucket anim set and populated its override contoller with the new anims
2 Months Ago
player update. exported bow 3/4 stance anim set
2 Months Ago
player update. exported edited bow anim set so the deploy mayched the 1st person version better
2 Months Ago
player update. rocket launcher reload anim
2 Months Ago
set up rocket launcher entity with placeholder grip and holster poistion, exported launcher deploy anim