userjulekcancel

902 Commits over 1,249 Days - 0.03cph!

Yesterday
updated 3p throw and drop grenade anims to match viewmodel timing
2 Days Ago
edited grenade vm pullpin anim so the pin does not momentarily appear on screen after its pulled as it blends to throw ready idle
2 Days Ago
exported edited frog anims
3 Days Ago
updated vm and 3p grenade drop anims
3 Days Ago
7 Days Ago
frog anims updated
7 Days Ago
exported latest frog anims
8 Days Ago
exported latest frog anims
9 Days Ago
exported updated frog anims
9 Days Ago
exported updated frog anims
10 Days Ago
exported wip frog anims
14 Days Ago
exported/setup nailgun refresh anims and set up entity with latest w model
15 Days Ago
exported nailgun refresh vm anims
16 Days Ago
exported latest nailgun refresh vm anims
20 Days Ago
nailgun refresh latest vm anims exported
22 Days Ago
setting up nailgun refresh prefab/anims
34 Days Ago
slight edit to glass ar admire anim
34 Days Ago
exported edited flashlight refresh 3p anims and new vm admire anim
35 Days Ago
exported latest vm glass ar admire animation
37 Days Ago
merged uppdated salvaged hammer 3p anims and override controller
37 Days Ago
exported edited 3p slavaged hammer anims and assigned drop/pickup anims to override controller
38 Days Ago
exported updated glass ar admire anim
41 Days Ago
setting up glass ar 3p anims and world model
48 Days Ago
latest glass ar admire anim exported
49 Days Ago
set admire anim speed scale to 1 on vm glass ar anim.controller. Exported updated deploy/reload vm anims with animated camera and fixed fire anims 1 and 2
50 Days Ago
exported/added 3p NW.NE,SE,SW swim anims to player animation controller blend tree
3 Months Ago
exported deer anims and rig
3 Months Ago
exported updated crouch anims
3 Months Ago
set up world model rig/anims for binoculars
3 Months Ago
exported 3p hit reaction animations
3 Months Ago
exported edited 3p swim anims and set swim N timescale to 1 in playeranimtion.controller
3 Months Ago
mag drop, shell eject and mag visibitly added for M16a2 vm and 3p anims
3 Months Ago
added sprint sub system script to blunderbus,lmg,l96,m39,waterpipe shotgun,hm smg, sks entities and exported/linked unique 3p sprint idle pose for each weapon
3 Months Ago
3p wire run anim exported and linked to holdtype override controller
3 Months Ago
exported updated 3p 16 frame sprint anim and set anim to play at 1 speed in the player animation controller
4 Months Ago
updated 3p weapon/tool run anims to 16 frames
4 Months Ago
updated 3p weapon/tool run anims to 16 frames
4 Months Ago
updated 3p weapon/tool run anims to 16 frames
4 Months Ago
updated 3p weapon/tool run anims to 16 frames
4 Months Ago
updated 3p weapon/tool run anims to 16 frames
4 Months Ago
updated 3p weapon/tool run anims to 16 frames
4 Months Ago
updated 3p weapon/tool run anims to 16 frames
4 Months Ago
edited vm empty magazine reload animation so it looks like the mag release button is pressed
4 Months Ago
reduced time of bowless crossbow reload vm, 3p and w model anims by 25 frames. Deleted unused bowless crossbow old rig 3p anims
4 Months Ago
edited 3p relaxed gun pose on weapons that spawned npc's use. Lr300, M429, military flame thrower, minigun, mp5,sap, spas,
4 Months Ago
exported updated 3p jump and jump midair anims
4 Months Ago
exported updated 3p jump anims
4 Months Ago
m16 vm reload anim updated
4 Months Ago
editied 3p crouch anims
4 Months Ago
exported updated vm m16a2 anims