userjulekcancel

724 Commits over 1,006 Days - 0.03cph!

Today
exported edited 3p north and west jog anims
Today
setup 3p shield anims and applied to player animation.controller
Today
3p jump mid air anim exported after editing and assigned to playeranimation controller
Yesterday
3p handcuff captive holdtype override controller and anims updated
3 Days Ago
outbreak scientist npc player v4 rig anims exported
9 Days Ago
exported paintable target rig with latest mesh
10 Days Ago
exported paintable target rig with latest mesh and set rotational error to 0 on its anims to prevent snap to idle
10 Days Ago
split paintable target hit reaction anims into two parts and added to its anim.controller so the hit reaction plays instantly on every shot rather than playout the whole anim till it ready to play again
11 Days Ago
removed slight finger clipping on vm paintball gun admire animation
11 Days Ago
latest paintable reactive target lods with power sockets skinned to rig and exported
12 Days Ago
added viewmodelAspectOffset component to the viewmodel paintallgun.prefab, set -0.0057 in X and 0.055 in Z
12 Days Ago
exported a version of w paintball gun rig without wee little ballz
16 Days Ago
improved 3p paintballgun reload anim
16 Days Ago
removed hand fidgeting from vm paintball gun idle animation
16 Days Ago
created paintball gun 3p jog and run anims and assigned to holdtype controller
17 Days Ago
exported edited 3p paintball gun anims so they to aim true and 3p idle clip made shorter to remove judder
17 Days Ago
halved length of w paintballgun shooting anims and reduced 3p finger movement on shoot anims abit
17 Days Ago
edited paintable reactive target animtions and transition blends on anim.controller
18 Days Ago
paintable reactive target rig/anims exported and setup in prefab. Also world model animator controller created
19 Days Ago
vineswing anims exported/added to player aniamtion controller for player rig v4
22 Days Ago
3p wallpaper anims edited
22 Days Ago
created/applied 3pceiling paper deploy/idle animations to holdtype override controller
23 Days Ago
updated w wallpaper.anim.controller with correct anims
23 Days Ago
rigged wallpaper and intial setup. Need martyn to look at
24 Days Ago
added 60 fps reload anim for 3p paintballgun
25 Days Ago
edited flashlight update vm anims
44 Days Ago
exported edited 3p rocket launcher and world model reload anims. set w model reload anim to speed 1 on it's anim controller
44 Days Ago
assigned rpg7 anim events to 3p reload anim
44 Days Ago
added lr300 space gun anim events to 3p reload/deploy anims
44 Days Ago
setup lr300 space animations for player update
45 Days Ago
edited paintball gun 3p anims and vm reload anim edit
46 Days Ago
exported latest paintaball gun vm anims
46 Days Ago
setup paintball viewmodel prefab with skinning mesh render on meshes and culling set to always animate
50 Days Ago
exported latest paintball gun vm animations
51 Days Ago
exported latest 3p paintball gun anims
51 Days Ago
creating paintball gun 3p anims
51 Days Ago
set up paintball gun 3p and w model anims
52 Days Ago
setting up paintball gun 3p animations
53 Days Ago
exported paintball gun world model rig and 3p anims
53 Days Ago
exported latest paintball gun rig and anims
57 Days Ago
exported latest vm paintabll anims and linked up camera in prefab
58 Days Ago
exported latest vm paintabll gun rig and anims
58 Days Ago
wallpaper.tool entity edited. uses r prop instead of r hand
59 Days Ago
made wallpaper holdtype override controller and 3p wallpaper anims
59 Days Ago
setup world model boat/building plans entitys with rig and anims
2 Months Ago
slight edit to vm lr300 space gun reload anim
2 Months Ago
edited lr300 space world model skinning and created/linked attack anim for it in the animator
2 Months Ago
updated vm lr300 space gun reload anim
2 Months Ago
updated vm and 3p lr300 space gun anims
2 Months Ago
set up lr300 space entity with space gun rig