870 Commits over 1,218 Days - 0.03cph!
exported updated bear walk anim
exported updated bear rotate l and r animations
ticked on 'bake into pose' for root transform/rotation on updated bear animations
exported bear sprint and canter and edited some bear anim settings in unity
exported bear stand up anims ,rotate anims and edited run anim
exported bear attack 2 and 3 and updated attack 1 and idle 03 anims
updated bear anim meta files with correct settings and removed sleep-1 anim as it isnt needed
setting up new bear anims in unity 'bear anim updates' branch.
exported some bear anims to test on the 'bear anim updates' branch
exported bear idles 1-6 and added to bear anim controller
fixed scrolling rock texture issue on mining quarry static. The animated belts now have their own material assigned rather than sharing it with the rocks
updated miningquarry static prefab with capsules colliders on the animated half barrels
exported quarry track animation with updated scale values at 0.01 instead of 0
made quarry track animation loopable and exported with correct material name paths
partially set up mining quarry prefab and track contoller
exported recycler_rigged.fbx after lod3 UV update
set up the recycler with an intro and outro animation
recycler animation set up in unity
rf transmittor admire second pass
rf transmitter vm admire anim and updated anim controller