userlamalovecancel

6,655 Commits over 2,557 Days - 0.11cph!

5 Years Ago
Fix career debug mode cheat NRE on career creation screen
5 Years Ago
Merge from lwrp
5 Years Ago
Upgrade the Clatter and Temple scenes to 2019 (testing for merge)
5 Years Ago
Merge from confirmactions/m
5 Years Ago
Grabber animation for when it doesn't grab anything
5 Years Ago
Fix charger being able to push units onto gaps
5 Years Ago
Fix UI hotloading for things loaded by coherent (including less imports)
5 Years Ago
Fix the stylesheet list not loading less files as less
5 Years Ago
Reduced reflection probe resolution
5 Years Ago
Shader swapper
5 Years Ago
Ton of texture settings
5 Years Ago
Support relative paths when using less in vue components (also removed dotLess)
5 Years Ago
Fix Coherent inspector path
5 Years Ago
Fix error when using the profiler
5 Years Ago
Switch some shaders to use half precision
5 Years Ago
Change a bunch of texture sizes and compression
5 Years Ago
Subtract 6396
5 Years Ago
Add the old quality settings back
5 Years Ago
Don't render avatars in customisation editor
5 Years Ago
Fix vignette pass outside of editor
5 Years Ago
Disable realtime avatar view on the menu
5 Years Ago
Add a custom pass so we can do our own vignette
5 Years Ago
Merge from main
5 Years Ago
Rendered all the map images again in case they had a bit of motion blur on them
5 Years Ago
Merge charger fixes
5 Years Ago
Fix charger pushing units across gaps
5 Years Ago
Grabber attack range stops at the unit it would grab
5 Years Ago
Fix motion blur being applied to map preview images
5 Years Ago
Fix GetTilesInDirection not stopping at walls
5 Years Ago
Fix build, update shadow and render scale options
5 Years Ago
Cache combined meshes in TileView, enable GPU instancing on some materials
5 Years Ago
Merge from main
5 Years Ago
Fix UI masking, fix some broken behavior with buttons
5 Years Ago
Button hit zones (for most things I think)
5 Years Ago
Some platform fixes
5 Years Ago
Need the editor enabled too
5 Years Ago
Compiling without steamworks, more settings
5 Years Ago
Option for vignette Lower resolution unit outlines (plus sample reduction) Disable another Dynamic Decals thing (testing)
5 Years Ago
More project settings adjustments Add an option to force HDR off for some cameras on some platforms Add different render scale options (switching back to 100% is currently bugged) Disable a bunch of other options Mostly fix the squad editor rendering bug Disable Dynamic Decals (its slow and broken here) Some shader tweaks
5 Years Ago
Reset texture settings to default (for now)
5 Years Ago
Fiddle with quality settings Make the post processing and UI blur options static (removes their Update calls) More UILineRenderer optimization Disable crowd animations for now Fix more shader and texture issues
5 Years Ago
Optimize UILineRenderer so it doesn't take 0.5ms to mesh out small line
5 Years Ago
Little bit of fixes
5 Years Ago
Listen for external connections
5 Years Ago
Some fixes for the resolution option
5 Years Ago
Merge from main
5 Years Ago
Merge from ws
5 Years Ago
Use a different websocket library in the editor and standalone
5 Years Ago
Lots of server fixes
5 Years Ago
Merge from main