6,993 Commits over 2,771 Days - 0.11cph!
Reference System.Diagnostics.Tools
Fix C# file paths in debug info
Fix some FS watching issues, support watching WebFileSystem
Working on using Zio to abstract filesystem nicely
Update Zio
Use Zio for filesystem watching, make game load again
Fix paths to source files for debugger, update Zio
Bindings changed
SanAndreasImport needs physical filesystem
Demo loading asset over HTTP
Bindings changed
Merge pull request #111 from Facepunch/use-zio
Use zio
Working on using Zio to abstract filesystem nicely
Update Zio
Use Zio for filesystem watching, make game load again
Fix paths to source files for debugger, update Zio
Bindings changed
SanAndreasImport needs physical filesystem
Demo loading asset over HTTP
SanAndreasImport needs physical filesystem
Demo loading asset over HTTP
Working on using Zio to abstract filesystem nicely
Update Zio
Use Zio for filesystem watching, make game load again
Fix paths to source files for debugger, update Zio
Bindings changed
Fix crosshair component conflict
Working on using Zio to abstract filesystem nicely
Update Zio
Use Zio for filesystem watching, make game load again
Fix paths to source files for debugger, update Zio
Bindings changed
Make component JS show up in coherent debugger, fix bottom of sources list cutting off
Working on using Zio to abstract filesystem nicely
Update Zio
Use Zio for filesystem watching, make game load again
Fix paths to source files for debugger, update Zio
Ignore log files (coherent makes one)
Coherent debugger patches
Fix paths to source files for debugger, update Zio
Working on using Zio to abstract filesystem nicely
Update Zio
Use Zio for filesystem watching, make game load again
Use Zio for filesystem watching, make game load again
Correct weak UObject* handling
Don't store grenade/tripmine ammo in weapon instance
Working on using Zio to abstract filesystem nicely
Update Zio
Update readme with some new stuff
Add support for indexers (fixes #46)
Fix duplicate method check for extensions
Working on using Zio to abstract filesystem nicely
Add INetworkSerializable for networking custom types
Working on using Zio to abstract filesystem nicely
Add a keybind for voice chat instead of always being on
Prefix initialize function with namespace to avoid collisions
Allow forward declaration for native types to be changed to struct
Add some extra references
Update nuget packages before updating .net core
Update .net core to release version
Crossbow doesn't shoot rockets
Attach decals so they don't float around
Add ancestors property to entity
Add functions to change audio parameters while playing, update bindinggen
Add wrapper marshaler to do some null checks (fixes #37)
Add method aliases (fixes #48)
Selectively allow passing the class instance to static extension methods
First pass for extension methods
Add network serializer for arrays
Make SoundStream usable
Some progress on voice chat
Don't require unsafe to use voice