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6,985 Commits over 2,771 Days - 0.11cph!

3 Months Ago
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3 Months Ago
Add gitignore
3 Months Ago
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3 Months Ago
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4 Months Ago
Merge from nexus
4 Months Ago
Update FP.Nexus - fix failing to receive larger messages
4 Months Ago
Fix failing to receive large messages Fix errors related to messaging not making it into the logs
4 Months Ago
Merge from main
4 Months Ago
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4 Months Ago
Merge from nexus (fix server NRE when transferring while in a team)
4 Months Ago
Fix formatting after merge
4 Months Ago
Merge from main
4 Months Ago
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4 Months Ago
Use ShowErrorToast instead of ShowToast
4 Months Ago
Fix incorrect "too many subscribers" error message when trying to pair a smart alarm you're already subscribed to Change Rust+ pairing error messages to use toasts instead of chat
4 Months Ago
Merge from hackweek_optimize_statics
4 Months Ago
Merge from entitymenu_codegen_optimize
4 Months Ago
Don't skip moving statics when adding [Il2CppEagerStaticClassConstruction] because it still seems a bit better to move them too
4 Months Ago
Merge from main
4 Months Ago
Automatically add [Il2CppEagerStaticClassConstruction] to types with static constructors that don't depend on others
4 Months Ago
Automatically refactor static fields to try and reduce the number of static constructor call sites
4 Months Ago
Fix soundtrack not showing as purchased Implement song preview with auto toggle off
4 Months Ago
Proper toggle setup for playing music
4 Months Ago
Populate the DLC tab and get popups working Fix FlexTransition breaking if SwitchState is called before Awake is actually called
4 Months Ago
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4 Months Ago
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4 Months Ago
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4 Months Ago
Fix RpcTarget.PlayerAndSpectators NRE if the player is invalid Fixes nexus transfers erroring out when removing players from their team
4 Months Ago
Merge from main
4 Months Ago
Change the in game news to use FP.Flexbox - should fix all the random layout issues we get Also adds better ultrawide support by not letting it stretch across your entire screen
4 Months Ago
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4 Months Ago
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4 Months Ago
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4 Months Ago
Probably fix random TrySpawn exception Add masking to EnvironmentFishCritter shader (untested at all)
4 Months Ago
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4 Months Ago
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