userlamalovecancel

3,660 Commits over 2,557 Days - 0.06cph!

5 Years Ago
Merge from main
5 Years Ago
Client+server now boots up in editor
5 Years Ago
Server now compiles, kind of
5 Years Ago
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5 Years Ago
▌▇▆▇▄ █▆▄▅ + ▋▌▌▄▍▄ ██▇
5 Years Ago
Adjust turret lerping so it isn't framerate dependent (will need testing on staging)
5 Years Ago
Fix RF transmitter frequency sometimes not showing up on the item icon
5 Years Ago
Move heavy helmet overlay above the scope overlay
5 Years Ago
Fix drink icon on water catcher panel being under the item icon Also disable moving on the item icon because it's water
5 Years Ago
Aperture/blur control
5 Years Ago
Enable mipmaps on new icons Add control help UI to the camera overlay Refactor zoom to be stepped instead of mouse controlled
5 Years Ago
Add zoom factor and photo counter to the instant camera UI
5 Years Ago
Merge from toast
5 Years Ago
Fix toasts not resizing to fit their contents
5 Years Ago
Merge from main
5 Years Ago
Merge from bind_cycle
5 Years Ago
Add help text
5 Years Ago
Merge from main
5 Years Ago
Update HarmonyLoader to auto-create the HarmonyMods folder and load dependencies from it
5 Years Ago
Don't skip hidden items when exporting for Rust+
5 Years Ago
cherry pick 52924 and 52929
5 Years Ago
Run the model import analyzer
5 Years Ago
Initial implementation of model import analyzer
5 Years Ago
Fix the player preview going nude whenever you take a photo (if censorship isn't "underwear")
5 Years Ago
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5 Years Ago
Hide the whiteout overlay when holdering the instant camera (fixes a rare edge case where the screen could get stuck white)
5 Years Ago
Fix landscape and large photo frames disappearing when trying to paint them with occlusion culling enabled Fix clearing then saving signs/frames not doing anything
5 Years Ago
Merge from main
5 Years Ago
Camera overlay asset update so they scale a bit nicer
5 Years Ago
Merge from main
5 Years Ago
Add a bit of UI for the instant camera
5 Years Ago
Set photo frame area and gibs meshes to readable
5 Years Ago
WIP model import analyzer
5 Years Ago
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5 Years Ago
Run the audio analyzer
5 Years Ago
Audio analyzer fixes
5 Years Ago
Refactor the import analyzers to share a common base class
5 Years Ago
Ran the texture import analyzer on everything (saves ~600MB of RAM maybe)
5 Years Ago
Texture analyzer to disable crunch compression
5 Years Ago
Add a Texture Import Analyzer editor tool Bring over the Audio Import Analyzer tool too