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6,973 Commits over 2,741 Days - 0.11cph!

5 Years Ago
Remove old x86 libraries
5 Years Ago
Remove old x86 libraries
5 Years Ago
Enforce a minimum percentage of messages to process per frame (client.minreceivefraction) Should fix huge network delays caused by some strange IL2CPP incompatibility with older AMD CPUs Might also fix one of the reasons why you get stuck sleeping and take a while to wake up
5 Years Ago
Enforce a minimum percentage of messages to process per frame (client.minreceivefraction) Should fix huge network delays caused by some strange IL2CPP incompatibility with older AMD CPUs Might also fix one of the reasons why you get stuck sleeping and take a while to wake up
5 Years Ago
Revert "Things to build with" This reverts commit e71e5d28791a7a75a18fe0155e6d6380c1ac9de3. Premake 5.0 alpha 11
5 Years Ago
Add NET_GetReceiveBufferSize
5 Years Ago
WIP map marker alignment
5 Years Ago
Add monument markers to the map
5 Years Ago
Send a list of monuments with their coordinates with the map image Fix the coordinates sent by the game server so they aren't annoying to use
5 Years Ago
Send a list of monuments with their coordinates with the map image Fix the coordinates sent by the game server so they aren't annoying to use
5 Years Ago
Grab team info from the game Basic marker support for the map view Put team members on the map
5 Years Ago
Set minimum zoom to fit the screen
5 Years Ago
Fix focal displacement stuff...
5 Years Ago
Clamping is good now, just this focal displacement thing causing problems now
5 Years Ago
Getting somewhere now
5 Years Ago
Replace everything with reanimated's ImagePreview example
5 Years Ago
what am i even doing
5 Years Ago
WIP map pan and zoom
5 Years Ago
Merge from main
5 Years Ago
Merge from main
5 Years Ago
Render and cache the map image at server boot
5 Years Ago
Render and cache the map image at server boot
5 Years Ago
Add map component and populate it
5 Years Ago
Add a CPU based map renderer for the server Add a command to get the map image as a JPG
5 Years Ago
Add a CPU based map renderer for the server Add a command to get the map image as a JPG
5 Years Ago
Bit of fixes
5 Years Ago
Bit of fixes
5 Years Ago
Redo the notification setup menu so it doesn't suck as much
5 Years Ago
Redo the notification setup menu so it doesn't suck as much
5 Years Ago
Update protos, switched to use different kinds of (small) entities instead of one or more controller entities
5 Years Ago
Split the controller entity into switch and alarm entities Changing alerts to just use steamid (doesn't work yet though) Remove the subscription commands
5 Years Ago
Split the controller entity into switch and alarm entities Changing alerts to just use steamid (doesn't work yet though) Remove the subscription commands
5 Years Ago
Add controller names in (but will need to split them up still)
5 Years Ago
Include IO entity name in controller info response
5 Years Ago
Include IO entity name in controller info response
5 Years Ago
Remove IO slot naming
5 Years Ago
Remove IO slot naming
5 Years Ago
Preserve the original name of slots so they get restored when removing a custom name
5 Years Ago
Preserve the original name of slots so they get restored when removing a custom name
5 Years Ago
Fix misalignment
5 Years Ago
Fix misalignment
5 Years Ago
Add a menu to rename IO entities and their inputs/outputs
5 Years Ago
Add a menu to rename IO entities and their inputs/outputs
5 Years Ago
Merge from main
5 Years Ago
Merge from main
5 Years Ago
Render controller inputs
5 Years Ago
Add output switch controls
5 Years Ago
Nuke controller subscriptions, merged into building subscriptions
5 Years Ago
Nuke controller subscriptions, merged into building subscriptions
5 Years Ago
Fixed all the issues with that