3,075 Commits over 2,284 Days - 0.06cph!
Allow typing when the console autocomplete is active (instead of needing to push tab)
Fix an item being lost when a corpse with full inventory despawns (into a backpack), the item that can't fit into the backpack will get thrown onto the floor now
WIP server message of the day
Add support for temporarily banning players
There's a new, optional parameter at the end of ban/banid that controls the expiry date
It can be something like (one of these) 5m, 2w, 3d for relative time, or a unix timestamp, which is what's saved to bans.cfg
Enforce a minimum percentage of messages to process per frame (client.minreceivefraction)
Should fix huge network delays caused by some strange IL2CPP incompatibility with older AMD CPUs
Might also fix one of the reasons why you get stuck sleeping and take a while to wake up
Send a list of monuments with their coordinates with the map image
Fix the coordinates sent by the game server so they aren't annoying to use
Render and cache the map image at server boot
Add a CPU based map renderer for the server
Add a command to get the map image as a JPG
Redo the notification setup menu so it doesn't suck as much
Split the controller entity into switch and alarm entities
Changing alerts to just use steamid (doesn't work yet though)
Remove the subscription commands
Include IO entity name in controller info response
Preserve the original name of slots so they get restored when removing a custom name
Add a menu to rename IO entities and their inputs/outputs
Nuke controller subscriptions, merged into building subscriptions
Replace IO ControllerInfo with Controllers command
Fix validation for building info
Refactoring things, added commands to find buildings and controllers, notifying still WIP
Combine time into server info
Server now requests a server ID and token at boot, notification screen uses it but need a nice way to send it to the client first so WIP
Update Protobuf CodeGenerator so the ProtocolParser file doesn't get stomped all the time
Revert ProjectSettings change that snuck in
Fix crash when loading server information sometimes (updated FP.Steamworks)
Fix bootstrap NRE when running custom builds
Remove ScmInfo.Items field
Fix error sent from TeamInfo when their player is null (offline+dead)
Experimental emoji rendering in chat
Fix alt look rotation not working with debugcam enabled, also fix alt looking not showing in third person
Fix camera rotation regression when mounted and parented at the same time
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Don't allow empty messages to be sent, truncate extra long messages before sending them
Make hiding the body and VM when alt looking less aggressive
Fix funky viewmodel positioning when parented
Fix combatlog not usable without admin
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Abort connection if connecting to an EAC protected server without EAC loaded
Fix server using the wrong look rotation