250,267 Commits over 3,959 Days - 2.63cph!
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Fix notification toggler appearing over retry buttons
Add localization for hapis monuments, update localization
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removespeechbubble(player)
Use PlayerActions instead of IPlayerInput in DefaultEmbeddingSource
Fixed possible NRE in DefaultEmbeddingSource
Fixed black box when StyledRects with shadows have 0 width
Fix button prompt animations in SpeechBubbles targeting a player
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Separate sections on video settings page
Added Control.CanSelect
Added min / max merge dist options for splitscreen
Added SpeechBubble.SetTargetPlayer(player)
!redux
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Physgun halo works on effects as one would expect
Added script_conditions killfeed translation
Appears on HL2Ep2 maps
DHorizDivider resizes all panels with same cookie name
An experiment for the spawnmenu tabs
Prevent main menu from showing the same BG image back to back
Fix potential Lua errors in RenderSpawnIcon_ functions
Fixed Entity.NetworkVarElement not saving properly
Stop searching for servers if player exits the server browser
Minor adjustment to server blacklist stuff
A little icon for when a weapon is selected as NPC wep override
Resizing DHorizontalDivider when there's 2 or more of them with the same cookie name resizes them all at the same time
Fixed spawnlist divider not restoring its size properly (Community)
reload LeftWidth cookie on size change (#1689)
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Hooked up scene2prefab to output asset with all rendering info.
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units dont retarget while charging attack
enemy hp not scaled for coop
base player damage reduced in coop
bullet killing player despawns in coop unless all players dead
reduce onion grid2 lag
player_revive string setup
boss speech for player revive
Apply a minimum size of 0.05 on each axis so that box colliders don't become extremely narrow
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Prevent Unity complaining that "Kinematic body only supports Speculative Continuous collision detection" every time any player enters a vehicle
Remove unused vehicle lootpanel
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Merge car lock changes: It's now the driver's seat (door) that's locked out entirely, rather than just the ignition.
Show a tooltip about breaking locks on cars while looking at a locked interactable on a car.