250,267 Commits over 3,959 Days - 2.63cph!
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Show locked UI text on locked doors
Prevent mounting at driver's seat if no key. Updated MountHotSpots
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Trying to wrangle the mount system into allow me to lock out a specific seat
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Adjust protection values on modular cars. In particular more blunt protection
Merge from Vehicles -> Main, Thai's model fixes
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Split up LOD calculation jobs to happen once per camera.
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render.Capture accepts "jpg" as an alias of "jpeg" format
Fixed gamemode convars being recreated multiple times during loading, possibly leaking memory
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Exiting the server browser will now immediately stop the server search
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Picking up a prop_effect with the physgun now applies the glow effect to the model itself, not the effect ring
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TTT: avoid clipping victory text in round report and other fixes (Community)
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Prepool 50 gibs
Ensure Physics sync happens even during an exception
Get disabled components in children
Don't assign physics mesh to renderer
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fix floating tail lights on engine module
fix lod1 and wrong material on engine seat module
fix boat mesh holes,glitch depthmask, updated collider,clean up
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Added support for left/right foot IK mount points per vehicle seat, and set some car seats to use an alternative foot position when the passenger has less legroom.
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