192,984 Commits over 4,049 Days - 1.99cph!

7 Years Ago
Uncommited corpse
7 Years Ago
SAP costs 4 hqm instead of 8 SAR now has an hqm cost of 4 SMG HQM cost halved Heavy plate move speed nerf very very slightly reduced Heavy plate costs halved longsleeve + tshirt cost 20 scrap to research (was 75), slightly higher radiation protection long sword cost reduced hv rocket cost reduced to almost 1/4 that of rocket hv rocket damage reduced to 1/4 rocket rocket lancher cost reduced rocket launcher durability increased hide armor costs reduced ch47 health balance ch47 damage effects ch47 drops crate when killed (if it has one) ch47 polish
7 Years Ago
Deer ragdoll wip
7 Years Ago
Fixed super rare pooling NRE (maybe)
7 Years Ago
Mix tweaks
7 Years Ago
Properly clear prefab pool when disconnecting from server
7 Years Ago
Fixed util.DecalEx's scale arguments not working Fixed util.DecalEx using inverted normal for non brush entities
7 Years Ago
delete old animation layer that was accidentally still playing
7 Years Ago
Fixed not being able to quit in spectate mode.
7 Years Ago
longsword cost reduced HV rocket cost reduced rocket launcher cost reduced rocket launcher durability increased targeting computer stackable cctv stackable binoculars researchable
7 Years Ago
Various AI cleanup
7 Years Ago
Willow bush / custom vertex normal / fixed green vertex color / rebaked billboards
7 Years Ago
Tweaked the optimal range method a bit to hopefully avoid units being too close or too far from the target. Reduced the range of some melee abilities.
7 Years Ago
corrected collision bounds after SetModelScale server->client
7 Years Ago
locked crate no longer accepts player items vehicles no longer collide with ragdolls (sorry flash)
7 Years Ago
Checked over ragdoll prefabs
7 Years Ago
Fixed KOTH mode not ending at 1000
7 Years Ago
Player Label offset fix
7 Years Ago
Boar ragdoll
7 Years Ago
Moved FaceTarget call to SetDestination
7 Years Ago
Fixed potential NRE in HairDyeCollection
7 Years Ago
Unit debug panel shows if the view is facing target or not. Logging for FaceTarget. Various WIP fuckery with target facing.
7 Years Ago
Definitions
7 Years Ago
NPC backup Manifest
7 Years Ago
Tweaked foliage displacement to mitigate zfighting + look more stomped
7 Years Ago
▌▄▍▍▌▌▊
7 Years Ago
Made guides opaque when placing in water
7 Years Ago
merged with main
7 Years Ago
Phrases
7 Years Ago
made light_short mat brightness value 1 from 0.5 and tweaked alpha of diffuse map
7 Years Ago
fixed nickname not always showing on unit panel
7 Years Ago
▉▊▅ ▌▍▋ ▊▆▋
7 Years Ago
Fixed client not updating the skydome references. (Black hole in sky bug)
7 Years Ago
Removed some (presumably unintentional) debug logs from auto turret
7 Years Ago
fixed wrong mod slot display in squad editor
7 Years Ago
decreased range on bear and wolf attacks
7 Years Ago
Compound breaking line of sight on main street Added scaffoldings and tarpaulin awnings greybox
7 Years Ago
SetDestination follow mode constantly updates destination to fix attackers going to a position that the target is no longer at
7 Years Ago
Final pass on duplicate kill prevention on Scientists + minor cleanup
7 Years Ago
removed empty combat ability from Wolf
7 Years Ago
Wildlife NPC wip New FX point 'root' for effects originating from the ground.
7 Years Ago
Save++ because Helk decided to commit all monuments Network++
7 Years Ago
Hapis, Savas, Koth ch47 drop points
7 Years Ago
Added hostility mode to CandidateEntityFilter Candidate filtering should now be able to apply type specific filtering to the relevant entities if filtering by type is disabled Defensive AI filters by hostile status.
7 Years Ago
Added pool.debug to standalone builds (only works in development builds)
7 Years Ago
fixed logo opacity updated unit panel now display proper info when hovering unit squad editor button
7 Years Ago
minor AH fix for laptop added map marker to ch47 crate
7 Years Ago
Made defensive AI target filters evaluate more than one candidate so people might actually defend themselves now
7 Years Ago
Hapis ch47 dropoff stuff
7 Years Ago
hitting scientists also causes the heli to aggro m249 AI balance