326 Commits over 549 Days - 0.02cph!
removing side hex alleyways, up to 26
turned off shadows on pavement pieces
set lod1 bias on pavement pieces to 95% and applied all prefabs
turned off loads of shadows on road, lods, mm's
fixed start and mission points and distributed around city
fixed broken prefab 34, removed some roads to make the area smaller
created all hex prefabs with alleyways etc
need to add some ramps to slope sections and then rebuild city
adding alleyways and buildings to hex prefabs, done 2, 3, 6, 9, 17
putting buildings and alleyways on to hex prefabs
created fire hydrant prop and added to unity
placed all lamp posts and fire hydrants on hexes and added to prefabs
created road barriers and traffic lights. added to unity with prefabs
added lights to hex prefabs and starting to add street lights to prefabs
added brick variants and rebuild prefabs with split sidewalls for hex 31, 32, 33, 34
adding brick variants to 31, 32, 33 and 34.
created and added to unity hex blocks 32, 33 and 34
created new slope 31 and added to unity prefab
fixed 23 and added to prefabs
added loads more collidables to test_arena_3
removed out of reach cones and cubes
added more collidables to test_arena_3
removed white test cubes
fixed collision on half pipe
fixed up halfpipe clipping
added boxes to test_arena_3, made ramp collision longer
added tunnel, half pipe, gib fences and lampposts to test_arena_3
added test arena 3 with collision wall test
creating new test collision
created prefabs of hex blocks
fixed up hex blocks, lodded all pavement sections
fixed up hex block 27 to new scale
fixed up hex blocks 19, 20, 23
re-scaling dirt hexes and making sure they match up
reworking hex blocks to fit larger scale. fixing dirt hex blocks
moved most hex blocks over to new system
making hex blocks bigger and updating paving
added city_hex_30 prefab to stop clipping on dirthex corner
added hex blocks 27 28 and 29 to unity scene, removed some wooden fences to allow you to get out if you're stuck behind them
fixed hole in hex block 25
added 27, 28 and 29
copied hex prefabs over from new city scene to test arena 2
added fences and billboard to project, added lampposts to all hexes, cleaned up broken prefabs and replaced with clean ones
added temp prop max files. tweaked truck_4 so back isnt colourable
created city_arena_3 added in lots of jumps etc
cleaned up prefabs to remove hidden collision
adding new city_arena_3 with buildings on all prefabs
bringing the 6 buildings over to the new colour palette and 1 material