usermatt.icancel

1,585 Commits over 3,317 Days - 0.02cph!

9 Months Ago
steam item cleanup #2
9 Months Ago
big cleanup of pack and and building skin steam items, moved them all to a master folder so they're easier to find and for store use #1
9 Months Ago
re-exported hmlmg from blender and split off ammo box
9 Months Ago
merge from main
9 Months Ago
added unskinned windmill for test for ian
9 Months Ago
merge from main
9 Months Ago
merge from main
9 Months Ago
updated bed model with new model, new uvs, texture and material. Fixed a bunch of issues with the mesh and uvs so it can be better skinned in the workshop. Updated workshop mesh. Updated gibs, prefab and corpse prefab. Re-hooked up all references to bed in game including skinviewer2 prefab.
9 Months Ago
updated bed with new model with better uvs, updated lods, gibs, prefab, workshop file, skinnable asset - still need to do corpse prefab and test
9 Months Ago
fixed bed workshop obj broken normals cause by rotated transform
9 Months Ago
merge from main
10 Months Ago
updated jungle storage horizontal barrel collision and volumes to be consisten with the other horizontal barrels
10 Months Ago
tweaked neutral guide colours to be more orange
10 Months Ago
added prop render script and aligned to old bed icon, re-rendered icon
10 Months Ago
deploy guide asset colour and emissive tweaks
10 Months Ago
retro toolcupboard crate and tool lod distance tweaks
10 Months Ago
smoothing groups from uv islands on garage door blocks unskinned
10 Months Ago
garage door unskinned meshes for flavien
10 Months Ago
merge from main
10 Months Ago
merge from main
10 Months Ago
merge from filefix, fixed the erroneously commited files (ground plants etc)
10 Months Ago
fixed erroneously committed files
10 Months Ago
merge from main
10 Months Ago
texture value tweaks
10 Months Ago
halloween wallpaper icons, added to skin files, split out wallpaper_iconrender prefab to walls, ceiling and floor so we can preserve render camera transform properties per type
10 Months Ago
merge from main
10 Months Ago
set up hmlmg to be skinnable
10 Months Ago
merge from main
10 Months Ago
merge from main #2 missing file
10 Months Ago
merge from main
10 Months Ago
bed skinnable asset setup - need to test workshop
10 Months Ago
halloween bats and muertos wallpaper icons
10 Months Ago
fixed incorrect token name in dia de los muertos wallpaper, tweaked bats emissive
10 Months Ago
emissive tweaks to dia de los muertos
10 Months Ago
added halloween bats and dia de los muertos wallpapers and build wallpaper skin files
10 Months Ago
merge from main
10 Months Ago
placeholder halloween wallpaper skin assets
10 Months Ago
fixed incorrect name on LNY25 wallpaper folder, renamed temp halloween wallpaper, and rebuilt skins list
10 Months Ago
big tidy up of wallpaper folder so each pack has its own icons, materials, textures and skin assets folder. Removed any old now unsued folders. Renamed pack folders to include date of creation. Rebuilt skins list
10 Months Ago
enabled shadows on sleeping bag model
10 Months Ago
set fabric and leather beanbags to give same recycle output as chair
10 Months Ago
changed leather beanbag pickup from fabric to leather
10 Months Ago
updated exhibit decor pack steam icon
10 Months Ago
moved volumes in a little on wall mountable spotlight so it deploys to all building tiers
10 Months Ago
tweaked lod distances on clothing mannequin to cull sooner
10 Months Ago
fluorescent wall light no longer a skin of the ceiling light
10 Months Ago
linked up beanbag chair skinnables to exhibit decor sitem, changed description on exhbit decor sitem as it was using the jungle packs'
10 Months Ago
merge from main
10 Months Ago
merge from decor_lighting_dlc
10 Months Ago
better fluorescent light icons