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1,725 Commits over 3,256 Days - 0.02cph!

Today
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Today
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Yesterday
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Yesterday
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2 Days Ago
2 Days Ago
merge from main
5 Days Ago
merge from main
6 Days Ago
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6 Days Ago
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6 Days Ago
set lr300 and blowpipe to pushedout charm
6 Days Ago
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6 Days Ago
blowpipe charm position tweak
6 Days Ago
merge from main
7 Days Ago
merge from main
7 Days Ago
blowpipe charm position changes
8 Days Ago
workshopsource fixes - electric furnace topology and spinner wheel uvs
8 Days Ago
spinner wheel bought up axel on base inside of 1:1 UV range
8 Days Ago
workshopsource electric_furnace topology fix
12 Days Ago
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12 Days Ago
reset electric furnace emissive texture and 3.1 value to original
13 Days Ago
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13 Days Ago
krieg chainsword better charm positon
14 Days Ago
bunch of fixes and improvements after suggestions from Luke on charms master sheet
14 Days Ago
merge from main
14 Days Ago
changed bowless crossbow steamid to 10492
14 Days Ago
merge from main
14 Days Ago
manifest, fixing industrial garage doors not skinning
14 Days Ago
added steam items for industrial torch, garage door, storage barrels vertical and horizontal, - reordered with new sequential steam ids and linked all to unlock via pack steam id
14 Days Ago
merge from main
15 Days Ago
merge from main
15 Days Ago
set skin id on crypt building skin to 10472 which is the same as the steam pack id
15 Days Ago
merge from crypt_building_skin - store icon and square images for steam on sitem
15 Days Ago
square images for crypt bulding skin steam item
16 Days Ago
hooked up industrial pack as steam unlock not the furnace
16 Days Ago
added base decor pack sitem as required item for storage barrels in their steam item files
16 Days Ago
merge from electric_furnace_emissive branch, set electric_furnace emissive to maximum of 1 and tweaked emissive texture to compensate
16 Days Ago
sprays and emojis for industrial
16 Days Ago
updated crypt building skin icon
16 Days Ago
mannifest
16 Days Ago
merge from main, will rebuild mainifest
19 Days Ago
charm position tweaks
19 Days Ago
mannifest and skins
19 Days Ago
merge from main
21 Days Ago
set electric furnace emissive HDR intensity to 1, and adjusted emissive texture to compensate
22 Days Ago
merge from main
23 Days Ago
fixed normals on flame turret guidemesh
23 Days Ago
merge from main
23 Days Ago
merge from spraycan_barrels_support
23 Days Ago
fixed shallow wall shelves skinnable redirect to shallow shelves not half
23 Days Ago
build skins for industrial salvaged shelves