usermatt.icancel

2,015 Commits over 3,409 Days - 0.02cph!

7 Days Ago
made creative building tier for hackweek idea. Building tier is invulnerable, invisible but still has collision and can be deployed on with items, wallpaper etc. Can be used to block off areas or have floating displays.
8 Days Ago
merge from weapon_refresh_nailgun - updated viewmodel and workshopsource model
8 Days Ago
updated nailgun workshopsource model
8 Days Ago
merge from weapon_refresh_nailgun
8 Days Ago
updated workshopsource nailgun model
9 Days Ago
fixed old mesh on scrap_king-wall_third
9 Days Ago
simplified meshes on a lot of scrap king building components to accomodate revised textures, fixed lod0>lod1 mismatches across a bunch, fixed culling on corners
11 Days Ago
merge from halloween_2026_dlc
11 Days Ago
scrap king building skin steam item setup
12 Days Ago
merge from main
12 Days Ago
square steam images for halloween sitems
12 Days Ago
store icons for halloween limited items, plus set all to limited
12 Days Ago
nailgun skinnable initial setup
12 Days Ago
merge from main
16 Days Ago
renamed skull wall light folder to skull wall lamp, rebuilt manifest, updated engine.json for spooky decor bundle, added temporary store icons
19 Days Ago
merge from main
19 Days Ago
merge from halloweencostume
19 Days Ago
merge from main
21 Days Ago
fixed halloween string lights not being deployable
24 Days Ago
merge from plague doctor hazmat
24 Days Ago
merge from plague doctor - store icon, square steam images, fixed ingame icon
24 Days Ago
merge from plague doctor - store icon
25 Days Ago
triangle ladder hatch workshop icon fix
25 Days Ago
ladder hatches new icons
25 Days Ago
merge from main
25 Days Ago
engine json update
25 Days Ago
merge from main
25 Days Ago
disabled stream mipmaps on crab, jellyfish and all fish textures that use the swim shader
26 Days Ago
hooked up workshop render settings scripts
26 Days Ago
twitchdropsrender ladder hatches
26 Days Ago
merge from skinnable_ladder_hatch
26 Days Ago
re-rendered ladder hatch and triangle ladder hatch icons now theyve been retextured
26 Days Ago
merge from main
26 Days Ago
fixed auto turret pitch cover not being in the lod component
29 Days Ago
merge from main
29 Days Ago
merge from halloween_costume
30 Days Ago
merge from main
30 Days Ago
merge from skinnable_ladder_hatch
30 Days Ago
updated collision to match rig
30 Days Ago
widened armored triangle frame a smidgen (real word) so it doesnt clip various building tier frames
30 Days Ago
fixed collision meshes not updating position on server for armored triangle ladder hatch
31 Days Ago
added colour mask slot to crittermovement and environmentfishcritter shaders for crab
31 Days Ago
updated skins list
31 Days Ago
spooky halloween decor pack steam item
32 Days Ago
created and populated spooky_halloween_decor_pack bundle sitem
32 Days Ago
merge from main
32 Days Ago
merge from main
32 Days Ago
merge from skinnable_ladder_hatches, new art/rebuilt all 4 ladder hatches, added workshop script for camera controls and open/close toggle, tweaked workshop export code to allow for differernt animation states and camera positions for screenshots/icon. Checked over by Elliot
32 Days Ago
fixed lods visual and sounds for all ladder hatches. added workshopscreenshotsettings.cs script that lets me control the height and rotation of camera during workshop export screenshot, per item. tweaked script so if a workshop prefab has animation toggle, it will cycle through the toggle for screenshots to shope open/close in steam screenshots workshop icon will always default to default animation setting applied to all ladder hatches, and bbq
33 Days Ago
set up armored triangle ladder hatch workshop prefab with closed ladder hatch rig for icon rendering