1,534 Commits over 3,287 Days - 0.02cph!
fixed up transparent edge on wallpaper edge across uv0 and uv1, set to use detail mask transparency
wallpaper inventory model material setup, texture resize,base prefab
wip wallpaper inventory model
fixed materials on workshopsource metal shop front
merge from workshopskinnable_metal_shop_front
merge from workshopskinnable_metal_shop_front
fixed workshop materials not displaying on metal shop front, also fixed gibs showing correct material. Triangulated mesh and fixed a few unwelded verts
ornate frame canvas gloss tweaks, made less glossy
toned down wrinkles on canvas a bit
fixed industrial auto turret laser position
merge from workshopskinnable_metal_shop_front
Metal shop front , set up for workshop. Changed to two materials - front and back
renamed to wip title bar games, rebuilt skins
fixed charm placement on semi auto pistol and m92 so they now move with the slide
fixed toxic and keepout spray name/descriptions
merge from attachment_charms
merge from attachment_charms
merge from industrial_dlc
cleaned up single shalllow wall shelves naming so it isnt so granular - set to "wall shelves", set one as industrial and the other as bamboo
added torch image to industrial dlc sitem
industrial decor pack square steam images on sitem (just missing torch)
merge from bowless_crossbow
bowless crossbow steam icon and steam images of sitem
merge from industrial_dlc
updated industrial decor pack steam item with new icon, hooked up steam item as unlock to industrial wallpapers as they were missing
set industrial barrels and shelves to require steam unlock so they do not appear as default in crafting menu
merge from industiral_dlc
merge from bowless_crossbow
fixed industrial auto turret gibs referencing original auto turret
set up weapon charms on bowless_crossbow and m16a2
tweaked alpha cutouff value on industrial torch materials, remove top lod from world model (entity) and added burst cloth to lod 1 (now lod 0)