usermatt.icancel

1,597 Commits over 3,167 Days - 0.02cph!

9 Months Ago
updated industrial lights icon for steam prefab
9 Months Ago
renamed some wallpapers, fixed incorrect icon references, tweaked mask on floorpaper
9 Months Ago
hooked up missing icon paths
9 Months Ago
missing meta
9 Months Ago
new wallpaper icons
9 Months Ago
wip icons for wallpapers and re-assigned to skins
9 Months Ago
hooked up icon after merge
9 Months Ago
updated icon
9 Months Ago
added wallpapers to world model, added outline , rendered icon
9 Months Ago
updated wallpaper viewmodel and set up in view and world
9 Months Ago
added wallpaper combined rig and hooked up to wallpaper viewmodel prefab, all are in the same rig now. tweaked ceilingpaper diffuse so the grunge is different to the floorpaper
9 Months Ago
floor and ceiling world model, lods, added to entity
9 Months Ago
resized viewmodel textures
9 Months Ago
updated ceiling and floorpaper materials and textures
9 Months Ago
floorpaper tool material and textures
9 Months Ago
created WIP ceiling and floor paper viewmodels
9 Months Ago
first pass at floor triangle and guide mesh
9 Months Ago
merge from main
9 Months Ago
made blue light more blue, tweaks to emissive to make as bright as red
9 Months Ago
added blue light skin asset, tweaked light intensity , rebuilt manifest
9 Months Ago
cleaned up floor and ceiling wallpapers, removed unsed ones, set up defaults, reapplied to model prefabs so correct ones display, created steam pack and id, renamed token descriptions for all, assigned temporary icons
9 Months Ago
added blue light to industrial lights
10 Months Ago
upped vending machine workshop res to 2k
10 Months Ago
turned emissive off on miner hat material so its not always on on world model
10 Months Ago
removed duplicated crossbow.skinnable.asset in the blowpipe folder
10 Months Ago
raised up floor of large wood box mesh exterior and interior a little to avoid floor clipping
10 Months Ago
set hat.miner material to specular setup
10 Months Ago
changed f1 grenade to use specular material setup instead of standard
10 Months Ago
wip shader test
10 Months Ago
merge from amplify_lighting_fixes
10 Months Ago
added lines back in to ground_guide and added corner triangle
10 Months Ago
added "up" triangle to floor guide
10 Months Ago
updated store preview turntables
10 Months Ago
hooked up icon on jungle relic assault rifle, and added "relic" to description
10 Months Ago
set wicker and bamboo barrels to craftable
10 Months Ago
removed temple from jungle building skin ui description
10 Months Ago
merge from jungle_update 120425 so lewis can sort building skin store page
10 Months Ago
tweaked hopper, storage monitor and storage adapter positions on wicker and bamboo barrels
10 Months Ago
fixed shallow wall shelves being researchable
10 Months Ago
added corpse prefabs for wicker and bamboo barrels
10 Months Ago
start of fixing corpse gibs for jungle barrel storage
10 Months Ago
removed skin linkage to large wood box for jungle barrel storage, removed skinnable asset and linked both directly to jungle_dlc sitem , rebuilt mannifest
10 Months Ago
jungle storage lods and gibs
10 Months Ago
jugnle wallpapers materials and icons
10 Months Ago
added beat chest icon to beat chest gesture. Tweaked all other icons so they are more unified across the board - all now have identical mipmap settings, texture resolution etc
10 Months Ago
fixed leaking tarp parts on bamboo barrel texture
10 Months Ago
hooked up jungle dlc sprays
10 Months Ago
renamed half height bamboo shelves and rebuilt manifest
10 Months Ago
better naming for emojis
10 Months Ago
added updated jungle emojis