usermatt.icancel

2,132 Commits over 3,592 Days - 0.02cph!

7 Years Ago
reducing polycount on truck_5
7 Years Ago
reduced tri count on beep_truck_cosmetic_items_3
7 Years Ago
reduced polycount on beep_truck_cosmetic_items_2
7 Years Ago
added beep cosmetic variants 2-6
7 Years Ago
adding truck variants to truck scene, rescaled and renamed to fit truck_4
7 Years Ago
working up UI concepts, created default_screen, need to cut up
7 Years Ago
added paul harts new tree bark texture to trees and unwrapped tree trunks to fit it
7 Years Ago
added whats new splash image
7 Years Ago
placed 33 in correct place and hid alleyway buildings
7 Years Ago
unhid alleyway buildings on hex 17 and 8
7 Years Ago
made lots of collision around ramps in alleyways and also fixed broken collision on ramp 2 added more mission points fixed non-alleyway walls to be the same distance from road
7 Years Ago
unhid alleyway building on hex 8
7 Years Ago
fixed nav points so they all link up correctly
7 Years Ago
added nav_points to hex blocks
7 Years Ago
added alleyway buildings and removed (unticked) all now hidden fences and barriers etc
7 Years Ago
made city smaller, fixed up some holes
7 Years Ago
fixed hex 26 side wall alleys
7 Years Ago
removing side hex alleyways, up to 26
7 Years Ago
turned off shadows on pavement pieces set lod1 bias on pavement pieces to 95% and applied all prefabs
7 Years Ago
turned off loads of shadows on road, lods, mm's fixed start and mission points and distributed around city
7 Years Ago
fixed mm prefabs
7 Years Ago
fixed broken prefab 34, removed some roads to make the area smaller
7 Years Ago
created city
7 Years Ago
created all hex prefabs with alleyways etc need to add some ramps to slope sections and then rebuild city
7 Years Ago
adding alleyways and buildings to hex prefabs, done 2, 3, 6, 9, 17
7 Years Ago
putting buildings and alleyways on to hex prefabs
7 Years Ago
created fire hydrant prop and added to unity placed all lamp posts and fire hydrants on hexes and added to prefabs
7 Years Ago
created road barriers and traffic lights. added to unity with prefabs added lights to hex prefabs and starting to add street lights to prefabs
7 Years Ago
resaved max
7 Years Ago
added brick variants and rebuild prefabs with split sidewalls for hex 31, 32, 33, 34
7 Years Ago
adding brick variants to 31, 32, 33 and 34.
8 Years Ago
created and added to unity hex blocks 32, 33 and 34
8 Years Ago
created new slope 31 and added to unity prefab
8 Years Ago
created 31
8 Years Ago
fixed 23 and added to prefabs
8 Years Ago
fixed 26, 18, 3
8 Years Ago
fixed up broken hex blocks. working on 18
8 Years Ago
added loads more collidables to test_arena_3
8 Years Ago
removed out of reach cones and cubes
8 Years Ago
added more collidables to test_arena_3 removed white test cubes
8 Years Ago
fixed collision on half pipe
8 Years Ago
fixed up halfpipe clipping
8 Years Ago
added boxes to test_arena_3, made ramp collision longer
8 Years Ago
added tunnel, half pipe, gib fences and lampposts to test_arena_3
8 Years Ago
fixed up block 7
8 Years Ago
unhid truck
8 Years Ago
added test arena 3 with collision wall test
8 Years Ago
creating new test collision
8 Years Ago
created prefabs of hex blocks
8 Years Ago
fixed up hex blocks, lodded all pavement sections