usermatt.icancel

1,560 Commits over 3,167 Days - 0.02cph!

6 Years Ago
Fluid combiner model and updated material/textures
6 Years Ago
fluid_switch on_power on_nopower off_power and off_nopower anims
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
sped up anim exit time on smart alarm off to on
6 Years Ago
smart alarm on and off idles
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
smart alarm anim controller setup, looping on, off, nopower
6 Years Ago
added smart_receiver on idle, and no power anims, set up anim controller
6 Years Ago
added gibs models for smart alarm and receiver
6 Years Ago
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6 Years Ago
fixed sprinkler anim final frames so they loop properly
6 Years Ago
smart receiver animation transitions
6 Years Ago
wip smart receiver animation
6 Years Ago
Reduced tri-count on sprinkler gibs
6 Years Ago
increased water barrel max output flow back to 12
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
cleaned up sprinkler materials a bit, less height and noise
6 Years Ago
much better planted bottle materials, set up refractive shader on it with correct sorting
6 Years Ago
Added planter_bottle mesh and materials
6 Years Ago
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6 Years Ago
scaled up dung_pile 175%, tweaked ao to be darker
6 Years Ago
better horse dung pile model and lods
6 Years Ago
flipped fluidswitch anim flags in controller so it displays on off correctly. Partially set up sprinkler anims and transitions
6 Years Ago
added sprinkler_off animation and tweaked sprinkler_on anim to bounce a bit less
6 Years Ago
simplified fluidswitch anims down to 2
6 Years Ago
rigged and animated fluid_switch
6 Years Ago
rigged and created idle on animation for sprinkler, updated prefab
6 Years Ago
added horse_dung model and materials
6 Years Ago
fluid_switch gibs
6 Years Ago
added fluid_switch
6 Years Ago
fluid_splitter material improvements
6 Years Ago
Added Fluid Splitter model and materials + gibs
6 Years Ago
Added sprinkler gibs model
6 Years Ago
Added sprinkler model and materials
6 Years Ago
Hose models and materials
6 Years Ago
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6 Years Ago
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