1,557 Commits over 3,287 Days - 0.02cph!
made hose mat greyscale added colourmask, set up colour tint in material
Reverted water catcher large and small to original models, added hose input to both, cleaned up folders, set col and gibs to correct file setup
added metal bed frame, mattress, sheets, autopsy table, emergency exit sign incidental props plus gibs and collision, set up basic prefabs
added gibs for snowman, scarecrow, tuna wall light, storage monitor, reactive target, solar panels roof and snap trap (bear trap)
split off bunny ears from hat and made bunny_ears_jigglebone parent for game object lod script to work with
rebaked bunny ears to look nicer and reworked jiggle bone script so they behave better
world model for bunny hat, better eye jitter stuff
rocket_launcher ao texture (didn't have one before)
added ao map for eoka pistol
removed erroneous import options on area meshes and set large neon sign back a bit in paintable so you can see it all without zooming out
fixed xmas neon signs having broken uvs
fixed wrong material on back of sign_neon_125
small, medium and neon signs
small, medium and large neon signs with proper collision areas and paintable set up
fixed broken balloons specular texture and capitalised birthday cake description
wip clothing fixes to tanktop
Fixed collared shirt skin clipping on male when looking up, especially with a weapon equipped
fixed clipping on clothsash on female shoulder, and set up alpha cutout material on it
updated party hat material to new birthday material
updated balloon material to next birthday
updated cake prefabs (apart from viewmodel prefab)
Added movieprops folder and tumbleweed prop for Paddy's trailer
better smoothing and fixed scaling on surfboard and surfboard_sign
lowered surfboard_sign so pivot is on hanging part
surfboard static prop and sign with material variations
swimwear models and prefabs wip
separate world model for sunglasses so pivot is centred
rescaled beach_chair, collision and gibs so they aren't so long and wide
rescaled sunglasses to correct scale
fixed female_asian hairset set to use wrong dyeset, rebalanced hair to look a bit more realistic and reflect light better, especially blondes and auburns
fixed female_asian hairset set to use wrong dyeset, rebalanced hair to look a bit more realistic and reflect light better, especially blondes and auburns
merge from animalartupdate
Made water pump legs longer for deep water
fixed missing backface on piano gib
hooked up water pump on anim material and tweaked lod distance
emissive and on materials for water pump and powered purifier
added hose input and outputs to water purifier as separate model as to not interfere with custom skins
powered water purifier model, material, gibs, collision
crunched texture on heater emissive to remove unity artefacts
water pump emissive scale
Electric heater model and materials
added poweredwaterpurifier greybox
rotated and repositioned water_pump