usermatt.icancel

1,378 Commits over 3,075 Days - 0.02cph!

6 Years Ago
merge from animalartupdate
6 Years Ago
Made water pump legs longer for deep water
6 Years Ago
fixed missing backface on piano gib
6 Years Ago
hooked up water pump on anim material and tweaked lod distance
6 Years Ago
emissive and on materials for water pump and powered purifier
6 Years Ago
added hose input and outputs to water purifier as separate model as to not interfere with custom skins
6 Years Ago
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6 Years Ago
powered water purifier model, material, gibs, collision
6 Years Ago
crunched texture on heater emissive to remove unity artefacts
6 Years Ago
water pump emissive scale
6 Years Ago
Electric heater model and materials
6 Years Ago
added poweredwaterpurifier greybox
6 Years Ago
rotated and repositioned water_pump
6 Years Ago
water_pump rig and animations
6 Years Ago
added water pump, col and gibs, added to prefab
6 Years Ago
added bucket to spec
6 Years Ago
added fluid input to desalinator and reworked spec
6 Years Ago
added tap to water desalinator
6 Years Ago
Fluid combiner model and updated material/textures
6 Years Ago
fluid_switch on_power on_nopower off_power and off_nopower anims
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
sped up anim exit time on smart alarm off to on
6 Years Ago
smart alarm on and off idles
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
smart alarm anim controller setup, looping on, off, nopower
6 Years Ago
added smart_receiver on idle, and no power anims, set up anim controller
6 Years Ago
added gibs models for smart alarm and receiver
6 Years Ago
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6 Years Ago
fixed sprinkler anim final frames so they loop properly
6 Years Ago
smart receiver animation transitions
6 Years Ago
wip smart receiver animation
6 Years Ago
Reduced tri-count on sprinkler gibs
6 Years Ago
increased water barrel max output flow back to 12
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
cleaned up sprinkler materials a bit, less height and noise
6 Years Ago
much better planted bottle materials, set up refractive shader on it with correct sorting
6 Years Ago
Added planter_bottle mesh and materials
6 Years Ago
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6 Years Ago
scaled up dung_pile 175%, tweaked ao to be darker