usermatt.icancel

2,132 Commits over 3,592 Days - 0.02cph!

9 Years Ago
re-exported ww meshes
9 Years Ago
added cc metal combined texture
9 Years Ago
removed some old cc materials, added combined texture and meshes for cc, added to scene
9 Years Ago
combined textures on CC and exported mesh
9 Years Ago
set many realtime lights on ww court to baked and rebaked lightmaps
9 Years Ago
added new combined materials and meshes to new ww court (ww_combined) reduced tris, combined textures, changed shadow distance and set many objects to static. Removed some old materials, more to be removed later. Tweaked DOF and other camera scripts.
9 Years Ago
exported WW combined meshes and textures
9 Years Ago
re-uvmapped ww geometry
9 Years Ago
unwrapped nearly all ww buildings and props to new uv layout
9 Years Ago
backfaced and culled a lot of wild west geo, made combined texture map, unwrapped old objects to new map
9 Years Ago
tweaked lava materials and shaders, adding in mushrooms, turned off shadow casting on many objects
9 Years Ago
saved out unity scenes for swamp and cloud city
9 Years Ago
tweaked water shader and fog on swamp court. made all shaders on cloud city that can be deffered use deferred. halved or more many textures. tweaked fog and lighting. removed some erroneous textures
9 Years Ago
backfaced cloud city deckchair and exported
9 Years Ago
set all shaders on swamp court to use deferred rendering. changed water shader to not use mirror reflect script and baked out new lighting
9 Years Ago
set all shaders on wild west environment to use deferred rendering, baked out new lightmaps, tweaked lighting
9 Years Ago
added eclipse mode to court wear shader. added new temp court wear texture
9 Years Ago
rebaked lightmap.. hopefully for the last time. added new inner court stones as they are much less busy. added court wear textures and created court wear shader for temple court which uses deferred setup. made court wear 2nd texture pink so you can see if it is working or not.
9 Years Ago
textured temple inner court stones and exported. moved court grass and exported
9 Years Ago
created large floorstones low and high and baked out high
9 Years Ago
tweaked flower and sun anims for temple court, tweaked grass shader colour
9 Years Ago
fixed swamp water shader
9 Years Ago
added eclipse controller to temple scene and set up camera and materials on it
9 Years Ago
removed unused eclipse materials for temple court. added global eclipse variable to all temple SF shaders
9 Years Ago
added dylans tornado and cowboy racket effects to plastic
9 Years Ago
removed erroneous temple animation files added new anims for eclipse mode added particle effects, lights and flower for eclipse mode
9 Years Ago
added temple flower with eclipse anims
9 Years Ago
added amplify colour psd
9 Years Ago
creating eclipse mode for temple court. created new amplify colour setting, tweaked lighting, created all new eclipse materials and applied to scene (so it'll look weird at the moment). Working on animations and meshes for eclipse mode. removed unused materials from temple court.
9 Years Ago
changed lighting to be less contrasty, changed lighting position and height, added new court lights, working on eclipse mode, added eclipse modifier to temple shaders. rebaked lightmap..
9 Years Ago
re-exported temple ground stone with less of a gap between each stone. tweaked diffuse map on ground stones to be less dark and removed black from edges. changed lighting to be less contrasty, changed lighting position and height, added new court lights, working on eclipse mode, added eclipse modifier to temple shaders
9 Years Ago
deleted temple meshes folder
9 Years Ago
re-exported temple stairs with fixed emissive parts
9 Years Ago
baked out new lightmaps, re-exported temple stairs with emissive materials fixed
9 Years Ago
deleted meshes materials folder added eggs and big leaves to temple court animated big leaves added leaf particles to temple court added eyes to temple court rebaked lightmap
9 Years Ago
created eggs and big leaves for temple court
9 Years Ago
added dylan's quickshot 3
9 Years Ago
rebaked lightmap, tweaked main light, added glow and particle effect to icons
9 Years Ago
rebaked lightmaps, added read ruins and stones
9 Years Ago
baked and textured temple stone props max
9 Years Ago
rebaked all lightmaps for new unity version. added stone ruins and blocks, added vines at back of court, textured trees merging files
9 Years Ago
textured final trees, added new hanging vines
9 Years Ago
added stone props and bake files
9 Years Ago
added sun and moon icons to unity project. added new stairs and textured. cleaned up and re-lit scene
9 Years Ago
created low poly temple stairs, unwrapped, baked and textured. created high and low poly temple sun and moon icons, baked, textured.
9 Years Ago
made all meshes that should be static static, rebaked lightmaps, tweaked grass shader, added new amplify colour
9 Years Ago
created high poly temple stairs model. re-exported grass. added dylans quickshot fx
9 Years Ago
added dylan's cowboy quickshot effects to dylan_effects folder
9 Years Ago
added temple level select image working on stone blocks and stone props for temple court
9 Years Ago
added new stone floor textures and mesh to unity project