repowiseguyscancel

8,451 Commits over 2,131 Days - 0.17cph!

7 Years Ago
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7 Years Ago
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7 Years Ago
Fleshed out crime definition
7 Years Ago
Mission task work
7 Years Ago
Acquire item task working
7 Years Ago
All existing mission stuff working, but delivery missions need more code to be completable.
7 Years Ago
Merge in Mission Definition changes since they turned out pretty well.
7 Years Ago
That's better. Remember your design patterns, kids.
7 Years Ago
Mission task definition stuff working, although it's probably a little overcomplicated
7 Years Ago
Trying something with mission task definitions
7 Years Ago
Players get released from jail when the sentence is complete
7 Years Ago
Added some template crime stuff
7 Years Ago
Added console command to teleport players to jail
7 Years Ago
Added ability to teleport players.
7 Years Ago
More standing around.
7 Years Ago
Lots of NPC standing around
7 Years Ago
Some delivery mission stuff
7 Years Ago
Add profiling
7 Years Ago
Emergency calls summon the cops
7 Years Ago
Different UI for emergency calls. Doesn't do anything yet.
7 Years Ago
Minor nav arrow rules edit
7 Years Ago
Arrow scale tweaks. Highlighting for current mission task.
7 Years Ago
Various mission tweaks
7 Years Ago
Set mission time in real time, so it's game speed independent. +Some time UI changes.
7 Years Ago
Mission time info in the main HUD, and other mission tweaks
7 Years Ago
Got menu buttons working and added mission info button
7 Years Ago
Payphones have a light
7 Years Ago
Fixed event expired issue
7 Years Ago
Clear scheduled mission events when the objects are destroyed. Stops mission ends firing for discarded missions.
7 Years Ago
Mission regen changes for payphones
7 Years Ago
More payphones, less mailboxes. Made them 50/50.
7 Years Ago
Active mission UI work
7 Years Ago
Reduce nav arrow min vis time
7 Years Ago
Add `long` support to RPCs
7 Years Ago
Time remaining moved from being per-task to per-mission. Plus some other mission work.
7 Years Ago
Hysteresis for the nav arrow
7 Years Ago
Initially spawn NPCs without staggering them. Prevents long-running choppiness at server start.
7 Years Ago
Code fixups
7 Years Ago
Fixed the last mission not disappearing from the mission list
7 Years Ago
Missions get removed when the player accepts them
7 Years Ago
Complete missions, get money.
7 Years Ago
Fixed the cash getting method. Previously it would return a max of one of each note type.
7 Years Ago
Minor edit
7 Years Ago
Actually fixed NetworkSimulator buffer issues properly (I hope). No more client spewing errors
7 Years Ago
Fixewd bug with copying memory streams that was breaking my NetworkSimulator
7 Years Ago
Mission failure on character death
7 Years Ago
Mission UI work
7 Years Ago
Fixing some errors in Server mode. Removing orphaned meta files from the recent merge.
7 Years Ago
Get rid of the warning for setting later in OnValidate, plus clearing unused meta files again.
7 Years Ago
Fix warnings about "SendMessage cannot be called during Awake, CheckConsistency, or OnValidate"