repowiseguyscancel

8,451 Commits over 2,131 Days - 0.17cph!

7 Years Ago
Temp trying something... Moving jenkins build info file
7 Years Ago
Fix that didn't make it in.
7 Years Ago
Cherry-pick merge of world time changes into Main
7 Years Ago
OnServerInitialized call is back.
7 Years Ago
Fingers crossed this should fix the build
7 Years Ago
More
7 Years Ago
Some improvements to StreetLights and WorldTimeManager. Time variation works now. Events can be scheduled from non-MonoBehaviours. Street lights don't check every frame.
7 Years Ago
Going to move some stuff into a mission manager
7 Years Ago
Making sure mission numbers don't repeat on the same phone
7 Years Ago
Payphone mission list UI now showing the actual list for that phone
7 Years Ago
Mission list UI basics
7 Years Ago
MIssion list works in CLIENT+SERVER mode
7 Years Ago
Mission list appears on the side of payphones
7 Years Ago
Making the payphone UI nice with quick keyboard controls etc
7 Years Ago
Remove debug print
7 Years Ago
Input fix
7 Years Ago
Mission UI work.
7 Years Ago
Using AsyncRequest in the payphone UI for cleaner async networking. Gets mission details from the server.
7 Years Ago
Networking for the payphone
7 Years Ago
Added keyboard controls for payphone UI
7 Years Ago
Phone + mission work.
7 Years Ago
7 Years Ago
More phone UI work
7 Years Ago
Added mumbles (Freesound CC0, edited)
7 Years Ago
Phone interface work
7 Years Ago
Added phone auto (CC0 licenced from Freesound, with some cutting and cleaning up)
7 Years Ago
Made a basic (non-functional so far) payphone interface
7 Years Ago
Basic phone interaction scripts.
7 Years Ago
Payphones spawning on maps
7 Years Ago
Improved my single user interactable base class
7 Years Ago
Working on a more generic one-user-at-a-time interaction system
7 Years Ago
Payphone FBX version
7 Years Ago
Placeholder payphone
7 Years Ago
Remove empty script
7 Years Ago
Merging Bill's existing Quest work into my Missions branch.
7 Years Ago
Going to do some quest/mission work
7 Years Ago
Improved door interaction hover info.
7 Years Ago
Stopped character and vehicle sends from doing any work if they have zero subscribers.
7 Years Ago
NetworkEntitity props now slot into the KD tree on the server, and the city navmesh includes them when generating.
7 Years Ago
Merging player welfare additions into Main.
7 Years Ago
Final work for the welfare system
7 Years Ago
Removed seconds from TOD display
7 Years Ago
Made welfare pay once a day using the TOD system
7 Years Ago
Stopped welfare payments to players that are disconnected
7 Years Ago
Minor fix
7 Years Ago
Welfare stuff
7 Years Ago
Separated welfare system from the NPC system. Both players and pedestrians now get welfare payments.
7 Years Ago
Put all the bootstrap-scene managers into a parent GO.
7 Years Ago
Fixed initial spawn skip option not working.
7 Years Ago
Better interpolation timing when first joining. No more getting thrown onto the worst setting.