repowiseguyscancel

8,451 Commits over 2,131 Days - 0.17cph!

6 Years Ago
All persistent modes handle respawn, not just Killing Spree
6 Years Ago
Removed code that's now in DoBaseGameSetup
6 Years Ago
Unity latest version doesn't like Ctrl+C as an editor key command anymore. Changed the quick connect command to Ctrl+E
6 Years Ago
Set up vehicles, NPCs, and events in persistent game mode
6 Years Ago
Remove no longer needed game mode events
6 Years Ago
Whacky races weapon signs fix/improvement
6 Years Ago
Adding shop support back in to the game
6 Years Ago
Fix again
6 Years Ago
Fix some server/client issues/mistakes
6 Years Ago
Persistent game mode WIP. Moved some things into the base class that can be shared. Persistent mode now uses the character select and spawn process properly, although there's no way to change your character once you have one, since that's always been per-round only so far.
6 Years Ago
Updated the IGameModeSpawnActions. Subclass IRoundBasedGameModeSpawnActions added.
6 Years Ago
Fix game mode selection bug
6 Years Ago
Added persistent mode testing mode
6 Years Ago
Persistent/Round-based markers in WiseGuysTools window dropdown
6 Years Ago
New PersistentGameMode class. No content yet.
6 Years Ago
Merge fixes
6 Years Ago
Fix UI map position at different aspect ratios
6 Years Ago
Fix POI aspect ratio bug
6 Years Ago
Update project version to the latest Unity 2018: 2018.2.7f1
6 Years Ago
More clean up and sandbox mode work
6 Years Ago
Commented and summaried most of the base game mode classes.
6 Years Ago
Merge
6 Years Ago
Making sure all game mode virtual methods are commented
6 Years Ago
OnNewConnectionDuringGame method is not needed
6 Years Ago
VehicleManager no longer has any references to game mode
6 Years Ago
NPC manager etc. no longer has any connection to game mode system.
6 Years Ago
Spawning players in a sandbox game mode.
6 Years Ago
Race mode merge into main. Barring potential bugs, everything's now working and implemented.
6 Years Ago
No more GetComponent calls in weapon pickup refills
6 Years Ago
Fix #2
6 Years Ago
Fix
6 Years Ago
Let weapon spawners swap around which weapon they're spawning
6 Years Ago
Merge in from Main
6 Years Ago
OnValidate define fix
6 Years Ago
Merge in Whacky Races updates
6 Years Ago
Won't do world space UI - too many icons
6 Years Ago
Fixed icon location bug. Added weapon pickup location info to the map
6 Years Ago
Vehicle entry/exit bug fix
6 Years Ago
Implementing Bill's fix for NetworkUser serialize bug
6 Years Ago
A fix, but needs looking at a bit more
6 Years Ago
Possible fix
6 Years Ago
Vehicle entry RPC testing
6 Years Ago
A little more info
6 Years Ago
Test setup working
6 Years Ago
Making a test setup for the user flags diff bug
6 Years Ago
Use UserID on checkpoints instead of direct reference to the user. Prevents issues (which were happening occasionally) with init order and referencing
6 Years Ago
Label colour updates when custom allies update. Teammates now show blue correctly, instead of red
6 Years Ago
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6 Years Ago
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6 Years Ago
Fixed NRE for missing building icon