repowiseguyscancel

8,451 Commits over 2,131 Days - 0.17cph!

6 Years Ago
Some fixes for dependency use.
6 Years Ago
Split Whacky Races into client/server
6 Years Ago
Merge in the latest from Main
6 Years Ago
Nope
6 Years Ago
Spawn in vehicle error fix?
6 Years Ago
removed logs
6 Years Ago
Possible NRE spawn fix v2
6 Years Ago
Testing a fix for spawn NRE
6 Years Ago
Fulfill the two players per vehicle requirement
6 Years Ago
Fallback for maps with no buildings
6 Years Ago
Spawning players with a car, in a parking lot
6 Years Ago
New file
6 Years Ago
Merge in from Main
6 Years Ago
Fixed broken score display for score-based game types
6 Years Ago
Merge game mode refactor into Main. Spawn-related methods are now in a separate interface, somewhat decluttering game mode classes.
6 Years Ago
Conversion complete for all game modes
6 Years Ago
Oops
6 Years Ago
Let's use interfaces for both
6 Years Ago
Network game modes are getting pretty full of stuff. Trying splitting some of it out. WIP
6 Years Ago
Minor edits
6 Years Ago
Some changes to auto checkpoint generation. Try to find some tall buildings to go up - but not every time. Fixed a bugs in the free space finder as well.
6 Years Ago
Random race checkpoint generation
6 Years Ago
Sceneeditor visuals
6 Years Ago
Custom editor stuff
6 Years Ago
Checkpoint ordering stuff for predefined checkpoints. Will support random checkpoints as well.
6 Years Ago
Class rename
6 Years Ago
merge
6 Years Ago
Tidy up
6 Years Ago
Completely removing overspawns ????
6 Years Ago
Fixed tracers
6 Years Ago
Fixed NRE when weapon switching.
6 Years Ago
Entities now maintain a list of new observers. We can know determine better if an entity is spawned on a client.
6 Years Ago
Safes spawn in weapon pickup buildings. Modified building free space finder to not need units
6 Years Ago
Working on weapon pickups, signs, stuff
6 Years Ago
Added small and large empty lots to act as starting points for race mode. Added missing map icon for road ends as well.
6 Years Ago
Checkpoint building edit
6 Years Ago
Minor edit
6 Years Ago
Remove/comment game mode list on networklevels as it's currently unused
6 Years Ago
Game mode work
6 Years Ago
Checkpoint object spawns
6 Years Ago
Mark special lot types more clearly. + Initial start to race game mode itself.
6 Years Ago
Park tile edit
6 Years Ago
New race checkpoint building and sign + racetrack edits
6 Years Ago
Updated vehicle physics
6 Years Ago
RPCs now send a hash.
6 Years Ago
Merging, need to test a build.
6 Years Ago
Removed logs
6 Years Ago
Using list for faster iteration
6 Years Ago
forgot to hook up reference
6 Years Ago
Added an overspawn counter to performance ui.