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190 Commits over 607 Days - 0.01cph!

12 Months Ago
Hackweek XIV FPV Drone - Added drone, changed movement to mouse based pitch and roll, removed item container support, changed sound pitch, general flight model adjustments
12 Months Ago
Rust Birthday Balloons - Updated textures with few changes, higher albedo resolution on clumps, updated models shading for wind shader, raised speech bubble balloon to head height
12 Months Ago
Rust Birthday Balloons - Updated textures, gibs, rewrote names and descriptions, reran manifest, added testing gibs material
12 Months Ago
Rust Birthday Balloons - Added prefabs for all variations, fixed orientation, updated model lods and gibs, added wind shader support, ran manifest, etc
12 Months Ago
Rust Birthday Balloons - Added all balloon variations, with gibs and lods, models, textures and setup materials, created the first balloon prefab and ran manifest
1 Year Ago
RPG HV Ammo - Reduced max texture size to 1k
1 Year Ago
RPG Ammo - Added simple initial projectile prefab for all three ammo types
1 Year Ago
RPG Incendiary Ammo - Changed models import settings
1 Year Ago
RPG High Velocity Ammo - Added models textures and materials
1 Year Ago
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1 Year Ago
Beanbag seat - Icon update again, and fuzz shader setup update again
1 Year Ago
Beanbag seat - Updated icons with new textures
1 Year Ago
Beanbag Seat - Updated textures with colour changes and added fuzz shader
1 Year Ago
Wall Storage - Deleted old icon from the main assets folder (it seems to have slipped through using the old icon tool)
1 Year Ago
Large Cozy Water Fountain A - Initial folder structure and simple placeholder model and material
1 Year Ago
Cozy Beanbag Seat - Updated GIBs and icon
1 Year Ago
Cozy Beanbag Seat - Added new material variation, changed both materials to use met-smooth instead of spec-smooth, improved gibs, some other prefab configs
1 Year Ago
Missile Tiki Torch - Added textures, updated model, added gibs, colliders, LODs, Icon, wind shader, sounds, tweaked lights and fire https://files.facepunch.com/mauroavalos/1b1311b1/13_15-17-UntimelyCuttlefish.mp4
1 Year Ago
Hackweek XIII | Sparrow Missile Tiki Torch - Initial prefab setup as campfire, new model with different fire effect, lights up and extinguishes correctly, set up namings and item
1 Year Ago
Cozy Beanbag Seat - Updated textures and materials, updated WIP gibs
1 Year Ago
Beanbag Seat - Initial prefab setup with model, lods and basic textures, item and manifest
1 Year Ago
Pilot Ejector Seat - Improved gibs
1 Year Ago
Abyss Storage - Improved adaptors, hopper and storage monitor positions for both variants (mostly horizontal storage), fixed seaweed material on vertical variant
1 Year Ago
Pilot Ejector Seat - Added bottom backface and fixed bottom collider
1 Year Ago
Pilot Ejector Seat - Updated 4K textures for Media Team (I'm so sorry)
1 Year Ago
Pilot Ejector Seat - Updated LODs, updated textures, updated icon
1 Year Ago
Pilot Ejector Seat - Added cinematic 4K Textures for media
1 Year Ago
Pilot Ejector Seat - Updated model with various fixes and small changes, updated textures, updated LODs, added backfaces to wing, centered prefab, completed prefab setup with sounds, icon, fixed gibs colliders, changed colliders gibs and model import settings, item setup
1 Year Ago
Pilot Ejector Seat - Updated WIP model and textures
1 Year Ago
Pilot Ejector Seat - Added WIP model, placeholder textures and materials
1 Year Ago
Wall Storage - Added icon and corpse, tweaked collisions for proper material separation, tweaked alot of small prefab stuff, removed support for most adaptors, tweaked deploy volumes for shelf
1 Year Ago
Wall Storage - Updated prefab setup with a proper one, working LODs, Gibs, IO ports and lights
1 Year Ago
Wall storage - Initial asset structure setup, imported model, gibs, textures and materials, basic tprefab setup with model, materials and lights
1 Year Ago
merge from abyss_storage_fix
1 Year Ago
Abyss Containers - Changed deploy and open/close SFX to metallic ones fixed gibs warnings in vertical ver fixed missing collisions for small deployables in horizontal ver fixed horizontal ver corpse gibs collisionmeshdata error fixed horizontal ver missing groundwatch
1 Year Ago
Abyss Horizontal Container - Fixed slight offset on guide mesh vs the deployed model
1 Year Ago
Abyss Containers - Cinematic textures and materials for both containers
1 Year Ago
Abyss Containers - Adjusted sockets position on the horizontal version
1 Year Ago
Abyss Containers - Tweaked item, prefab, added icon, corpse, gibs and sounds
1 Year Ago
Abyss Containers - Updated model, LODs and some prefab setup
1 Year Ago
Abyss Containers - Changed UI sounds, tried to fix adaptors unsuccessfully :(
1 Year Ago
Abyss Containers - Fixed LODs and GIBs on vertical version
1 Year Ago
Abyss Containers - LODs GIBs Corpse Icon and Item setup for vertical variant
1 Year Ago
Abyss Containers - Tweaked textures and seaweed on the vertical version. Added horizontal version as a copy of wicker barrel, updated model and textures to the proper ones, setup prefab with materials and seaweed, setup wind shader support for both variants, created new seaweed material with different wind shader parameters, re-ran manifest
1 Year Ago
Abyss Containers - Updated textures and seaweed to vertical variant
1 Year Ago
Abyss Containers - Added seaweed to vertical variant ♥