249,816 Commits over 3,959 Days - 2.63cph!

5 Years Ago
Fixed Entity.NetworkVarElement not saving/restoring properly, which also fixed 3 fields of Sky Editor not restoring properly.
5 Years Ago
Fixed jerrycan clipping on rowboat
5 Years Ago
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5 Years Ago
Merge from main
5 Years Ago
merge from wood barricade
5 Years Ago
motor shop set dressing backup
5 Years Ago
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5 Years Ago
Added DropZone prefab for custom map makers - modding dir
5 Years Ago
Fixed broken LODs on industrial_bld_d
5 Years Ago
Use LOD1 for guide placement on external wooden wall - helps visual placement
5 Years Ago
can shoot eggs to delay their timer like traps dont call unit.setup unnecessarily (could cause divergences) unit ChangeTargetPlayerOnDeath property fix respawnPod target player
5 Years Ago
Merge from thirdpersonskins (fixes skins not appearing on some third person models)
5 Years Ago
Cleanup
5 Years Ago
Merge from main
5 Years Ago
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5 Years Ago
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5 Years Ago
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5 Years Ago
Added car key item. Plus minor edit to door key description.
5 Years Ago
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5 Years Ago
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5 Years Ago
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5 Years Ago
Fixed some weapons not aligning properly when using ironsights on ultrawide resolutions Put the z offset that solves the clipping issues at ultrawide resolutions behind the graphics.vm_fov_scale convar so we can fully revert back to the old weapon look/feel
5 Years Ago
setup speech for co-op player death some fastSin usage laser boss ignorecollision w respawnpod traps dont count down when being shot trap fixes Speech bubbles are now in world space Merge remote-tracking branch 'origin/master' into split-screen Speech bubbles are now per-screen in splitscreen
5 Years Ago
▌▆▆▍▅, ▉▄▋ ▊▍ ▌▊▊▆▄█▉▅
5 Years Ago
Adjust car steering speed, max speed
5 Years Ago
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5 Years Ago
Merge from main
5 Years Ago
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5 Years Ago
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5 Years Ago
▋▉▄▊█ ▇▇▋▌▋█, ▍▉▅▌▊▍█▅▆▊ ▆▇▇▇▍▍▋▆
5 Years Ago
Disallow players placing items into minecart container
5 Years Ago
▊▍▊▆▉ ▊█▋▊▄▍█▅▅██ ▅▆▄██▋ ▄▊▅▊▆█▋▉ ▇▅▇█▄ & ▇▇█▌▄▅▆▅▇▄▌ ▌▄▆▌▊
5 Years Ago
merge from main
5 Years Ago
Run r_flushlod on map start and shutdown, to help against default models being included in map PAK lumps causing them to be invisible on changelevel.
5 Years Ago
Fixed func_areaportalwindow not resetting its SetBlend call, causing props on certain maps to go invisible or be transparent unexpectedly
5 Years Ago
Boar Fur setup
5 Years Ago
backup scenes, applied changes to the lighting prefab inscene
5 Years Ago
bandit helipad progress backup, setup area for second vendor upstairs at the back, lighting pass, coms mast models
5 Years Ago
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5 Years Ago
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5 Years Ago
Added killfeed translation for script_conditions entity (Appears in HL2Ep2 maps)
5 Years Ago
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5 Years Ago
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5 Years Ago
More safeguards when loading language files
5 Years Ago
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5 Years Ago
Stop the BigWheelGame throwing errors on listen server: Remove client-side terminals from the server-side terminal list.
5 Years Ago
Merge camera culling change from Vehicles -> Main