240,665 Commits over 3,867 Days - 2.59cph!

5 Years Ago
Allow typing when the console autocomplete is active (instead of needing to push tab)
5 Years Ago
created redux levels
5 Years Ago
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fix fuel tank collider condition removed unused texture / material
5 Years Ago
Fix item assigned where it should've been the entity prefab
5 Years Ago
Prevent error in editor script OnEnable by moving the FindProperty calls
5 Years Ago
Merge from main
5 Years Ago
Fix editor script glitch that was breaking Fuel Tank + fix refresh button being disabled.
5 Years Ago
auto subscribe to quartet and crossfire
5 Years Ago
Class rename only
5 Years Ago
Derped a prefab
5 Years Ago
Backup & buncha fixes.
5 Years Ago
more
5 Years Ago
collider tweak
5 Years Ago
Backup
5 Years Ago
skin approval
5 Years Ago
Blog post wip
5 Years Ago
Platform override example changes Merge branch 'master' into switch-port Experimental platform overrides implementation Merge branch 'master' into switch-port Disable OSX debug builds Merge branch 'master' into switch-port Script baking seems to work with platform overrides check currform == null when removing speech bubbles Speech bubbles now support loading custom textures moved keyboard lerp speeds to player config Store progression data in separate files for each new version Don't send error reports for plugins Fixed possible NRE on init Leaderboard fetching works! Fixed standalone build error Fixed exception when updating the timer on switch Fixed NRE on exit stage on switch Merge branch 'master' of SpaceUsurperUnity tweak sfx max distance Patched DocGen for vs2019 Fixed stageProgress alias Fixed new leaderboards not being created Working on implementing IStorageService on switch Merge branch 'master' of SpaceUsurperUnity File system stuff mostly working Fixed standalone build error Changed button prompt highlight styling Settings controls highlight styling A little more highligh styling Merge branch 'master' of SpaceUsurperUnity Reset custom unit funcs on setup, fixing divergence Fixed unit position divergence log Some more potential divergence fixes Revert "Some more potential divergence fixes" This reverts commit b385bd9ec97777b9e22e5101daed190723c9fd88. Merge branch 'master' of SpaceUsurperUnity Fixed case where last selected stage wouldn't update Updated Facepunch.ExpressionStrings Fixed workshop song loading in the menu Switch GetFiles() implementation Merge branch 'master' into release
5 Years Ago
Switch GetFiles() implementation
5 Years Ago
[D11] Localisation Server/Database implementation. Updates to localisation and translate classes to utilise localisation database.
5 Years Ago
User friendly error codes for GMPublish.exe
5 Years Ago
[D11] Tweaked Smoothness/Spec values of "site_metal_panels_d.mat", fixed materials assigned to "range_bridge_a" prefab
5 Years Ago
[D11] + Just over half way through the particle systems in the game, turning cast shadows off.
5 Years Ago
Dupes/Saves/Demos sub sections in main menu show whether -noworkshop is active Hide Subscribe/Install buttons in main menu with -noworkshop steamworks.FileInfo's "children" key uses numbers are keys, not strings
5 Years Ago
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5 Years Ago
[D11] Optimising texture sizes for console
5 Years Ago
[D11] Specular for Bear, Stag, Horse and Wolf tweaked to more appropriate values
5 Years Ago
GrowableEntity consumes fertilizer from PlanterBox. Switched Corn to GrowableEntity. Bit of a refactor. Save file.
5 Years Ago
[D11][#3295] Halved campfire particle emission rate for smoke and fire to improve performance
5 Years Ago
[D11] Reduced Shininess of SLOD material
5 Years Ago
[D11] Junkpiles collision fix
5 Years Ago
[D11] Restored missing junk pile bases from a couple of prefabs
5 Years Ago
Vehicle branch trigger
5 Years Ago
Merge from d11_console_version
5 Years Ago
shader updates
5 Years Ago
[D11] Metal1 and Blood_BulletHit effect fixes
5 Years Ago
[D11][UI][#3013] Fixed planner rotate button prompt been set to triangle after looking at wall with hammer
5 Years Ago
[D11][UI] added translation string for the BradleyAPC
5 Years Ago
[D11][#3029] Fixed BradleyAPC not been assigned as the deathBlow initiator when killing a player with its main cannon
5 Years Ago
Fixed case where last selected stage wouldn't update Updated Facepunch.ExpressionStrings Fixed workshop song loading in the menu
5 Years Ago
Better exception handling
5 Years Ago
better normal calculation
5 Years Ago
placeholder Composter prefab setup, manifest, save update.
5 Years Ago
[D11] Tugboat Magenta LOD fix
5 Years Ago
Cave target count is now 10
5 Years Ago
Large monument target count is now 7 (even on maps larger than 4k)
5 Years Ago
Merge from main