249,815 Commits over 3,959 Days - 2.63cph!

5 Years Ago
Working on keys/locks, removing some old commented-out code
5 Years Ago
Added a new MidiConvar system to map convar commands to midi inputs (buttons and knobs) Adds "BindKnob" command to map a knob to a command with a float value (eg "BindKnob 0 graphics.fov 70 90" to bind knob 0 to the fov) Adds "BindKeyOn" and "BindKeyOff" to bind a midi note (eg BindKeyOn 60 "graphics.dof_debug true" and BindKeyOff 60 "graphics.dof_debug false") Commands are automatically saved and loaded
5 Years Ago
5 Years Ago
traps say defused when they dont trigger trap defuse sfx egg plays different sound when expires
5 Years Ago
Updates to vehicle lift repair UI, as well as UI setup for creating car locks and keys, or removing a lock. Reverted RepairBenchPanel to the version from earlier Main, and it no longer needs the Vehicle-branch changes. Protocol++.
5 Years Ago
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5 Years Ago
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5 Years Ago
can shoot eggs to delay their timer like traps dont call unit.setup unnecessarily (could cause divergences) unit ChangeTargetPlayerOnDeath property fix respawnPod target player Simpler approach to splitscreen speech bubbles Revert "Speech bubbles are now per-screen in splitscreen" This reverts commit a0677a791c53b73b2529c051b9da29c099311e77. Revert "Speech bubbles are now in world space" This reverts commit 2c1a7c72f1549ae85ac8dc597a00c3c10d23a3c4. Merge branch 'speech-bubbles' into split-screen Merge remote-tracking branch 'origin/master' into split-screen
5 Years Ago
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5 Years Ago
Benchmark change
5 Years Ago
Various hit FX iterations. Added more bespoke effects for certain material/attack combos. Material improvements.
5 Years Ago
Merge editor sections
5 Years Ago
Merge cleanup (custom material support)
5 Years Ago
Merge from main
5 Years Ago
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5 Years Ago
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5 Years Ago
Tidied up renderer class and a setup a test.
5 Years Ago
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5 Years Ago
Merge from main
5 Years Ago
merge from main
5 Years Ago
Merge from gridpool
5 Years Ago
Code review changes
5 Years Ago
X64: Try to not crash when some weird invalid language files are being attempted to be loaded
5 Years Ago
TTT: Added French translation (Community)
5 Years Ago
You can try to join full servers again Merge branch 'master' of garrysmod
5 Years Ago
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5 Years Ago
You can try to join full servers again
5 Years Ago
Merge from main
5 Years Ago
Fix pan and zoom in map for RTL layouts Fix map position in RTL layout Almost fixed marker positions in RTL layouts Fix map grid on RTL layouts Fix some marker misalignments in RTL layouts Remove event handlers from sockets when closing them (possible fix for duplicated chat messages) Fix grid issues on LTR Make TeamMemberList scrollable when you have more than 6 members in your team
5 Years Ago
Make TeamMemberList scrollable when you have more than 6 members in your team
5 Years Ago
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5 Years Ago
Fix grid issues on LTR
5 Years Ago
Added static tile renderer classes
5 Years Ago
Remove event handlers from sockets when closing them (possible fix for duplicated chat messages)
5 Years Ago
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5 Years Ago
Fix some marker misalignments in RTL layouts
5 Years Ago
Merge from main
5 Years Ago
Refine fix for loaded .png textures trying to load the non existent .vtf textures Added mat_dumptextures concommand - dumps all used textures by the engine, for debugging
5 Years Ago
Fix map grid on RTL layouts
5 Years Ago
Almost fixed marker positions in RTL layouts
5 Years Ago
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5 Years Ago
Fix map position in RTL layout
5 Years Ago
Fix pan and zoom in map for RTL layouts
5 Years Ago
Fix switches disappearing on RTL layouts when they're turned on
5 Years Ago
Fix switches disappearing on RTL layouts when they're turned on
5 Years Ago
wall.external.high.wood static version for monuments
5 Years Ago
re-made wall.external.high.wood to current visual standards
5 Years Ago
Fixed Entity.NetworkVarElement not saving/restoring properly, which also fixed 3 fields of Sky Editor not restoring properly.