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Initial Composter functionallty: Converts food items to fertilizer over time.
SafeArea Custom Tabs
Tabs styling
[D11] [Items] [#3336] No red error showed after shotgun trap shoots a couple of times
[D11] Hemp Packed Texture
[D11] Fixed incorrect colour for Hemp Plant
[D11] Hair Material fixes
Find closest bot match when searching for a bot in player commands
Add player.wakeup command
Code review: Another coroutine>invoke change
Open/Close text, animations and some formatting
re-add JSValue's hashmap type
Code review: Use Facepunch Invoke instead of StartEnginesCo coroutine
Show player/animal/scientist kills
Code review: Facepunch Invoke instead of coroutine for ModuleAddOneFrameWait
remove last bit of dependency on c++ abi in html interface
Fixed resources root being disabled all the time
Added some debug data
Added sprite fields to Infographic stats and hooked up sprites for most current stats
Merge from Main->Vehicles
link.xml for Midi library
Some extra info to diagnose an FSM exception
Merge branch 'master' of SpaceUsurperUnity
Some extra info to diagnose an FSM exception
Fix for workshop references to old music locations
Add devices tab with mock switch and alarm
Automatically subscribe to entities
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Bit of refactoring and fixing things that got lost in the merge
Added an item name search bar to the bottom of the F1 "Items" menu, which searches and displays all matching items from all categories.
Subtract seismic detector
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remove bootil dependency from htmlsystem
remove most stl types from htmlsystem interface
remove source lib dependencies from html systems
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removed redux for build error
Merge branch 'master' into release
removed redux for build error
Blog post wip
auto subscribe to quartet and crossfire
created redux levels
disable redux in standalone
Merge branch 'master' into release
disable redux in standalone