192,987 Commits over 4,049 Days - 1.99cph!

11 Years Ago
[ultimate_soldier] enemies dont spawn in walls
11 Years Ago
[ultimate_soldier] enemies dont spawn in walls
11 Years Ago
[ultimate_soldier] impact flashes, better wall-gunshot hit detection
11 Years Ago
[ultimate_soldier] impact flashes, better wall-gunshot hit detection
11 Years Ago
[ultimate_soldier] wall debris
11 Years Ago
[ultimate_soldier] wall debris
11 Years Ago
[ultimate_soldier] minor tweaks
11 Years Ago
[ultimate_soldier] minor tweaks
11 Years Ago
Seal rig and some placeholder anims.
11 Years Ago
11 Years Ago
bot
11 Years Ago
LinuxDS Build 142
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11 Years Ago
Linux Build 233
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11 Years Ago
OSX Build 231
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11 Years Ago
Windows Build 144
11 Years Ago
* Fixed 3 NPC kill achievement not working * Updated launcher icon * Fixed Entity:SetCustomCollisionCheck and Entity:SetShouldServerRagdoll not being able to reset their values
11 Years Ago
vm_spear ( wood / stone ) prefabs
11 Years Ago
tweaked some of the spear animations; added the sound fx for the spear
11 Years Ago
[ultimate_soldier] trying to get bodies to not cover walls
11 Years Ago
[ultimate_soldier] trying to get bodies to not cover walls
11 Years Ago
Icons for the different types of .asset we have should make it easier to work with.
11 Years Ago
[ultimate_soldier] prevent shooting through walls
11 Years Ago
[ultimate_soldier] prevent shooting through walls
11 Years Ago
[ultimate_soldier] changed tilemap structure, blood depth
11 Years Ago
[ultimate_soldier] changed tilemap structure, blood depth
11 Years Ago
Did some cleanup.
11 Years Ago
New Unit Asset Settings system implemented. New group settings not yet implemented, and controllers for spawning not yet using these, but good to get it in. Also including the code for the previous failed attempt.
11 Years Ago
[ultimate_soldier] carpets
11 Years Ago
[ultimate_soldier] carpets
11 Years Ago
[ultimate_soldier] gunshots stop when hitting walls
11 Years Ago
[ultimate_soldier] gunshots stop when hitting walls
11 Years Ago
[ultimate_soldier] walls block soldiers
11 Years Ago
[ultimate_soldier] walls block soldiers
11 Years Ago
Scene updates
11 Years Ago
Seals
11 Years Ago
Snow scene stuff.
11 Years Ago
Such igloos.
11 Years Ago
Fixed redundant redefinition of _GLOSSYENV_BOX_PROJECTION in ScreenReflect.shader
11 Years Ago
Fixed redundant redefinition of _GLOSSYENV_BOX_PROJECTION in ScreenReflect.shader
11 Years Ago
Updated SteamNative
11 Years Ago
Windows Build
bot
11 Years Ago
OSX Build
11 Years Ago
ambiguous call to overloaded function
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11 Years Ago
Linux Build
11 Years Ago
Windows Build
bot
11 Years Ago
OSX Build
11 Years Ago
Replaced Log2f with a macro
11 Years Ago
Windows Build
11 Years Ago
Wrong VS version !
11 Years Ago
Windows Build