repoGarrys Modcancel

8,596 Commits over 3,256 Days - 0.11cph!

bot
9 Years Ago
Automated Linux Build #243
9 Years Ago
Improved error message when patch materials have failed to load Cyclic entity parenting shouldn't crash the game any more
bot
9 Years Ago
Automated OSX Build #242
bot
9 Years Ago
Automated Linux DS Build #242
bot
9 Years Ago
Automated Windows Build #242
9 Years Ago
Fix vertical text alignment on spawnicon labels Tried to make console human-readable on OSX Fixed surface.GetTextSize on OSX OSX fonts can now be bold
bot
9 Years Ago
Automated Linux DS Build #241
bot
9 Years Ago
Automated Windows Build #241
bot
9 Years Ago
Automated OSX Build #241
bot
9 Years Ago
Automated Linux Build #241
9 Years Ago
Fixed a couple of compile errors for newer versions of clang Merged slightly improved OSX text rendering from upstream (needs improving, still terrible) OSX fonts are now registered for extended char range Fixed anti-aliased OSX fonts using pre-multiplied alpha
bot
9 Years Ago
Automated Linux DS Build #240
bot
9 Years Ago
Automated Windows Build #240
bot
9 Years Ago
Automated OSX Build #240
bot
9 Years Ago
Automated Linux Build #240
9 Years Ago
* Fixed possible crash/invalid output issues with Entity.GetFlexName() and Entity.GetFlexBounds() * Fixed SetPos on prop_effect causing its angles to be reset * GitSync
bot
9 Years Ago
Automated Linux DS Build #239
bot
9 Years Ago
Automated Windows Build #239
bot
9 Years Ago
Automated OSX Build #239
bot
9 Years Ago
Automated Linux Build #239
bot
9 Years Ago
Automated Linux DS Build #238
9 Years Ago
Improved delta encoding of ragdoll bone positions/angles Set origin when creating propspawn/entity_remove effects to fix PAS issues
bot
9 Years Ago
Automated Windows Build #238
bot
9 Years Ago
Automated OSX Build #238
bot
9 Years Ago
Automated Linux Build #238
9 Years Ago
GitSync and "proper" fix for CRecipientFilter GetPlayers/GetCount
bot
9 Years Ago
Automated Linux DS Build #237
bot
9 Years Ago
Automated Windows Build #237
bot
9 Years Ago
Automated OSX Build #237
bot
9 Years Ago
Automated Linux Build #237
9 Years Ago
bad l-values, GCC was upset
bot
9 Years Ago
Automated Windows Build #236
9 Years Ago
Extract workshop addon fonts to their own directory separate to stock fonts Load workshop addon fonts with lower priority than stock fonts
bot
9 Years Ago
Automated Linux DS Build #235
bot
9 Years Ago
Automated Windows Build #235
bot
9 Years Ago
Automated Linux Build #235
bot
9 Years Ago
Automated Linux DS Build #234
bot
9 Years Ago
Automated Windows Build #234
bot
9 Years Ago
Automated OSX Build #234
bot
9 Years Ago
Automated Linux Build #234
9 Years Ago
This was not meant to be committed
9 Years Ago
* CRecipientFilter.GetPlayers() will no longer return invalid players
bot
9 Years Ago
Automated Linux DS Build #233
bot
9 Years Ago
Automated Windows Build #233
bot
9 Years Ago
Automated OSX Build #233
bot
9 Years Ago
Automated Linux Build #233
9 Years Ago
set footstep-side as predicted (non-networked), fixes funky clientside results m_nWaterLevel now networks to all players Entity:IsOnGround is now an alias of Entity:OnGround ( Fixed a bunch of animations that didn't work on non-local players )
bot
9 Years Ago
Automated Linux DS Build #232
bot
9 Years Ago
Automated Windows Build #232
bot
9 Years Ago
Automated OSX Build #232