repoGarrys Modcancel

8,434 Commits over 2,771 Days - 0.13cph!

4 Months Ago
Bump MAX(_TOOL)_THREADS to 64 (4x previous limit)
4 Months Ago
Updated Steamworks SDK to v1.52 This commit: * Removes 'heartbeat' console command - this feature is deprecated by Steam * Potentially breaks '-steamport' launch option and 'sv_master_share_game_socket' convar (when set to not 1 which is the default) * Slightly alters old server browser query port behavior (Just listing this here in case it causes issues)
4 Months Ago
Allow multiple problems with the same ID but different parameters to coexist "Addon is missing its file" problem now shows which addon exactly is broken
4 Months Ago
Failed addon downloads will now fire a Problem with the reason why it failed Bump severity of "Missing addon files" problem Show severity of problems in the problems menu Added one higher severity, used for failed addon downloads
4 Months Ago
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4 Months Ago
Bump MAXSTUDIOANIMS to 3k, MAXSTUDIOSEQUENCES to 2k (from 2k, and 1.5k respectively)
4 Months Ago
Added model name & position to VRAD's "unexpected strips found" error to help debug which static props cause the issue
4 Months Ago
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5 Months Ago
Added render.GetViewSetup() - returns the CViewSetup stuff including both real FOVs and the de-corrected for aspect ratio FOV
5 Months Ago
Bring the max lua files down to 32k for singleplayer
5 Months Ago
Bump MAX_LUA_FILES to 65000 for singleplayer only
5 Months Ago
Display warnings and prevent a crash when an NPC's memory is about to overflow
5 Months Ago
TTT: Updated language files (Community Contribution)
5 Months Ago
stopsound also shuts down all CSoundPatches
5 Months Ago
merge from main
5 Months Ago
Experiment: Count connecting players as bots until they fully join
5 Months Ago
Fixed Entity.StopLoopingSound() not working as expected when multiple sounds are involved
5 Months Ago
Remove non existent achievement from code
5 Months Ago
Update TTT language files
5 Months Ago
Revert AcceptInput changes for Linux only
5 Months Ago
Properly convert wchar_t to UTF8 in TextEntry.AllowInput
5 Months Ago
Fixed a crash due to out of bounds sequences with IK Rules and AccumulatePose
5 Months Ago
merge from main
5 Months Ago
Delete chromium.log if its over 100MB
5 Months Ago
Made Entity.GetBloodColor shared
5 Months Ago
Add probable cause to the "Failed to lock vertex buffer" message so users can more easily self diagnose
6 Months Ago
Fixed material name not appearing in "Warning in .VMT file .. " and "Error in .VMT file: error parsing vector element..." warnings
6 Months Ago
merge from main
6 Months Ago
Improved loading process to do with Lua files so they are not sometimes redownloaded every time, also makes accessing files from Lua cache potentially faster
6 Months Ago
Fixed crashes when the File object in steamworks.DownloadUGC's callback is closed prematurely
6 Months Ago
merge from main
6 Months Ago
Repalce some possibly incorrect usage of FLT_MIN with -FLT_MAX, affects IKRules and displacements
6 Months Ago
Remove check for IsConCommandBlocked existence, it should exist on all clients now
6 Months Ago
Fixed a potential bug in materialsystem to do with PO2 rejection on texture load Fixed a bug in materialsystem where NoMip textures were trying to read past EOF looking for mipmaps, resulting in "Error unserializing VTF file... is the file empty?" errors
6 Months Ago
Fixed constraint.GetAllConstrainedEntities returning all entities constrained to world if the given entity is constrained to world
6 Months Ago
merge from main
6 Months Ago
Some minor changes to steamworks.DownloadUGC
6 Months Ago
Restore old incorrect behavior of Entity.SetBodyGroups's first argument
6 Months Ago
Disallow include()ing non .lua files include errors now have a stack trace and appear in Problems menu
6 Months Ago
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6 Months Ago
merge from main
6 Months Ago
Potential fix for a creash with C_OP_RenderRope particle render operation
6 Months Ago
Reenable steamworks.DownloadUGC's callback File argument with some under the hood changes
6 Months Ago
Temporarily remove steamworks.DownloadUGC's file argument in the callback
6 Months Ago
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6 Months Ago
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6 Months Ago
Fixed Saves and Dupes not working Remvoed debug output from Entity.SetBodyGroups function
6 Months Ago
HTTP() function now has a timeout field, which dictates the network activity timeout, and will fail with reason "timeout" if it is hit.
6 Months Ago
Entity:SetBodyGroups now accepts a-z as 10-35
6 Months Ago
CS:GO lobby is put into correct map category (Community Contribution)