repoGarrys Modcancel

8,586 Commits over 2,983 Days - 0.12cph!

4 Months Ago
blacklist affects the legacy server browser as well
4 Months Ago
Fixed Sandbox NPC spawning setting the NPC model twice for NPCs with uppercase letters in model name, affecting entity collision bounds Removed temporary fix for util.FilterText which is no longer needed
4 Months Ago
merge fix
4 Months Ago
merge fix
4 Months Ago
Fixed Lua error when pasting admin only NPC duplications without a player
4 Months Ago
bump steam.inf
4 Months Ago
merge from main
4 Months Ago
merge from main
4 Months Ago
Bump steam.inf version
4 Months Ago
Updated localization files
4 Months Ago
Made Entity:GetSequenceMoveDist shared Added Entity:GetSequenceVelocity( seq, cycle )
4 Months Ago
Added from and to optional arguments to Entity.GetSequenceGroundSpeed Make the Workshop Subscriptions settings button a different color so hopefully its more noticeable
4 Months Ago
Update ignore.conf
4 Months Ago
merge from main
4 Months Ago
merge from main
4 Months Ago
Added math.SnapTo (Community) Added icons and select fields for DProperty_Combo (Community) Updated server browser recommendation icons (Community)
4 Months Ago
DropToFloor now checks if the entity is inside world geometry - if it is, do not drop to floor. Should help with stuff ending up underground in certain places, such as NPCs on displacements. Fixed spawnmenu trying to run empty concommands and erroring TTT: Fixed a bug with weapon respawning and updated language files (Community Contribution) Attempt to prevent Entities and Weapons spawning out of map bounds when spawned through Spawn menu (Community) Fixed in-code documentation comment of table.CollapseKeyValue (Community) Fixed Lua error with Super DOF when activating 5 second hide UI and reopening UI before the timer expires (Community) Fixed toolgun ghost preview not clearing when switching away from the toolgun using the spawnmenu (Community)
4 Months Ago
merge from main Hide CCommand::Tokenize overflow message behind developer 1
4 Months Ago
Some changes towards fixing/narrowing down the CSoundPatch update crash Impleneting CS:GO soundscape features: playlooping.position "random" playlooping.radius fadetime
4 Months Ago
Readded missing mapIO outputs to airboat vehicle Fixed gmod_language resetting to empty string on dedicated servers Added snd_buildcache to blocked command list
4 Months Ago
Fix achievement names being off by 1 ID Added CLuaLocomotion.GetDesiredSpeed Added CLuaLocomotion.GetGroundNormal Made Player.GetPlayerInfo shared (was clientside only)
4 Months Ago
Fixed a typo in detail.vbsp Fixed Material() not being able to access gamemodes/ folder CreateConVar/AddConsoleCommand globals now ErrorNoHalt when command creation fails, instead of silently failing Can no longer create concmmands/convars with blocked names
4 Months Ago
Fix potential NPE in ChromiumBrowser
5 Months Ago
Added NPC.NavSetGoalPos Changed NPC.NavSetGoalTarget - second argument defaults to 0,0,0, sets correct goal type for the path
5 Months Ago
Sandbox spawning bypasses IsAdmin checks in singleplayer Editing entity variables bypasses IsAdmin checks in singleplayer
5 Months Ago
Fixed crashes when setting null model on players Fixed crash when trying to render world model as entity model
5 Months Ago
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6 Months Ago
merge from main
6 Months Ago
Added Entity.GetAnimCount Clamped PhysObj.SetMass to safe values (0-50000]
6 Months Ago
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6 Months Ago
merge from main
6 Months Ago
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6 Months Ago
Force OS Specific binary module load errors to English
6 Months Ago
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6 Months Ago
render library underflow warnings are now non halting Lua errors Fixed cam.End crashing when used without cam.Start first (will throw Lua error) Try to end cam.Start calls that are left unended each frame (will display warnings in console when this happens)
6 Months Ago
Added NPC:GetKnownEnemyCount - includes "danger position enemy" Added NPC:GetKnownEnemies, NPC:IgnoreEnemyUntil, NPC:GetTimeEnemyLastReacquired, NPC:GetLastTimeTookDamageFromEnemy, NPC:MarkTookDamageFromEnemy
6 Months Ago
Fixed binary module OS specific errors for non latin alphabets on Windows
6 Months Ago
Save cookies on Lua state shutdown
6 Months Ago
Fixed PhysObj.SetInertia causing unexpected behavior when used on frozen phys objects or with invalid values
6 Months Ago
Add nullptr safeguards to CMaterialVar::SetTextureValue
6 Months Ago
merge from main
6 Months Ago
Fixed "Steam overlay replacement" window opening links externally
6 Months Ago
Fixed crashes in certain Vehicle functions when used on unsupported vehicles
7 Months Ago
+vgui_drawtree now requires sv_cheats just like vgui_drawtree 1/0 does
7 Months Ago
merge from main
7 Months Ago
Fixed crash on srcds when potentially conflicting addons are detected
7 Months Ago
ServerLog global now obeys sv_logecho convar