repoGarrys Modcancel

8,596 Commits over 3,256 Days - 0.11cph!

6 Years Ago
default value for gordon_precriminal criteria citizens won't greet the player if they're not a criminal
6 Years Ago
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6 Years Ago
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6 Years Ago
Basic Steam Rich Presence support
6 Years Ago
load fonts from source filesystem hacky find fonts via windows api stuff
6 Years Ago
CreateFont sorta works Text can be coloured language string conversion
6 Years Ago
GetTextSize, SetTextPos, DrawText
6 Years Ago
Stop too many game.AddDecal calls from preventing being able to start a game
6 Years Ago
Fixed the decal index buffer crash
6 Years Ago
Merge dupe fix
6 Years Ago
Fixed Player.Say appending a trainig space Restored MakeProp and MakeRagdoll function arguments to not break mods that use them directly
6 Years Ago
font height conversion precache common chars
6 Years Ago
* Added surface.GetAlphaMultiplier() * Improved the DModelPanel scrissor rect fix for drag'n'drop
6 Years Ago
Unrestrict Finger Poser so it can be used on any entity DModelPanel now properly works when being dragged by the drag'n'drop system
6 Years Ago
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6 Years Ago
'Error' messages go to new dump handler
6 Years Ago
hacky fix for stack overflows with decals on 64-bit builds
6 Years Ago
fogui no longer overrides console variables on game start causing inconsistencies across different client's fog and farz.
6 Years Ago
merge
6 Years Ago
merge
6 Years Ago
fixed muting players > entity index 31
6 Years Ago
merge
6 Years Ago
merge
6 Years Ago
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6 Years Ago
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6 Years Ago
Entity.EnableConstraints( false ) now deletes the constrains (experimental)
6 Years Ago
HL1 Turrets now react properly to Disable AI and Ignore Players Added HL1 Turrets to the Spawnmenu & Icons for them & can be duplicated Changed HL1 Turret translations to not include the "Ceiling" part Fixed prop_effect not being duplicatable Prevented spawn console commands from generating errors when entered into dedicated server console Added fixed chrome materials for the HL1 turrets
6 Years Ago
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6 Years Ago
fix base_path
6 Years Ago
format strings for NetMessageFailed
6 Years Ago
full merge from main x64 anal ytics
6 Years Ago
full mergé from main
6 Years Ago
build name
6 Years Ago
analytics 2.0
6 Years Ago
Added input.WasMouseReleased( key )
6 Years Ago
Fixed ViewModelFlip stopping worldclicker aiming animation for view models wordclicker view model animations now use proper variables for 2nd and 3rd viewmodes, instead of using the variable for the 1st view model
6 Years Ago
PANEL.OnScreenSizeChanged now has 2 arguments - the old width and height Added PANEL.OnSizeChanged( newW, newH ) Fixed SpawnIcon's SetSize affecting the child element's size too late Fixed a crash issue with ModelImage.SetSpawnIcon ModelImage.SetSpawnIcon will no longer display an error image when given non-existent .png, now displays the usual broken image material
6 Years Ago
Added right click option to tool material and model selectors to be able to copy the model and material paths. Added icons to most right click menus in the spawnmenu
6 Years Ago
Added net message names to the "A net message is already started" message Fix some addon entities not being targetable by the properties system Removed leftover debug output from Remove property
6 Years Ago
undo for now
6 Years Ago
session management
6 Years Ago
testing analytics
6 Years Ago
Compat with live version of the game
6 Years Ago
Compat with live version of the game
6 Years Ago
fix setmodelscale
6 Years Ago
Fix setmodelscale
6 Years Ago
merge from main
6 Years Ago
Updated env_wind to affect treesway on its own Updated steam.inf Restored Half-Life 1 turret entities
6 Years Ago
Update ignore.conf with even more post-compile useless folders