2,005 Commits over 274 Days - 0.30cph!
Armor Index, Critical Chance, Critical Strike Rating and Resilience Rating added to UI.
Let Hobgoblins and Horses move again
Talent effects (damage type and metabolism effects) are now applied.
First try at special talent effects approach.
Zombie AI (that don't have a concept of fleeing) won't be as stupid when they get shot at a distance
Merge from UI.
NPC tweakage.
Don't hide some player stats from inventory ui just because they're low.
Show a notice on the ui navbar when there are talent points available
Navbar bug.
Chicken stats.
Fix MeshLOD supporting MeshFilter/Renderer in children
Dungeon
Various other things.
Removed options screen temporarily.
Treasure chests.
Scene tweak.
World loot prelim prep.
Cleanup.
Rusty stuff part 1
Manifest
Item & NPC protection stuff
Don't work with imperfect position information for AI.
Jewellery for testing.
Manifest.
Random stuff.
Fixed the broken tree stumps.
Gems
Monument hud stuff
Sound stuff
Random tweaks
Rubies, emeralds, diamonds, sapphires; items, icons, loot tables.
Worldmodels for all gems.
Gold coin currency into loot tables.
Cleanup.