2,005 Commits over 274 Days - 0.30cph!
Item stuff & cleanup.
Manifest.
Take damage sounds now actually works properly when attacks are initiated on server (by npcs).
First pass on take damage sounds.
Various interface things.
Fixed talent level unlocking.
Fixed crafting search.
Some UI widgets behave nicer.
Fixing various bugs.
Navbar new talent alert.
Attack speed better indicated.
Loot file.
Weapon tooltips are actually useful.
Tooltip coding backup. Welp.
Item category shit.
Item tooltips calculate DPS
Item tooltips show jewellery stats.
File organization
Scene stuff
Spawns can now define an NPC's max roam range.
Add footstep effects to NPCs that lacked them.
Moved VampireKnight into Moss.Ai
Fixed switch compile errors.
Got base folder on validate to update on vampire prefabs.
Updated SkinEffects with foot specific callbacks.
Knight sounds.
Item tweaks.
Apply block targeting in practice.
Apply invinsibility in practice.
fixed leash timer on Duke.
Added some debug info to behaviour
Duke
Prefab fixes
Manifest
A little NPC corpse gen tweaking
First pass on multiple speed states for NPCs.
Pre npc conversion backup.