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3,194 Commits over 944 Days - 0.14cph!

7 Years Ago
Particle material supports translucency
7 Years Ago
Temp rocket smoke FX. Nudged rocket spawn to the side
7 Years Ago
Move RPG to its own file
7 Years Ago
Local view shake with falloff on RPG explosion. Added GetEntitiesInRadus
7 Years Ago
Remove explosion view shake test, do it properly
7 Years Ago
Broadcast explosion, test view shake
7 Years Ago
Rocket launcher wip
7 Years Ago
Always show start game/join server, even when in game (reveals crash bug)
7 Years Ago
Fixed weapon selection
7 Years Ago
Remove inspector files Set up Coherent debuggibg paths Inspector, right folder vue templates can include other components Cleanup
7 Years Ago
__Generated__.cs is now {AddonName}.Generated.cs Make sure you delete all __Generated__.cs
7 Years Ago
Oops
7 Years Ago
Fixed lr300 sounds
7 Years Ago
lr300
7 Years Ago
Update hotload
7 Years Ago
Health rechargers use sphere triggers
7 Years Ago
Functional health charger
7 Years Ago
Fix Gamemode.Current becoming null after hotload
7 Years Ago
Health charger gives health and takes 30 seconds to recharge
7 Years Ago
Remove wav mat png blah blah from addon projects Merge branch 'master' of SandboxGame
7 Years Ago
Play death flatline sound in 2d for local player death
7 Years Ago
Fixed NRE when addon has no code Merge branch 'master' of SandboxGame
7 Years Ago
env_sound Merge branch 'master' of SandboxGame
7 Years Ago
Removed debug
7 Years Ago
Weapon pickup notice Merge branch 'master' of SandboxGame
7 Years Ago
Input.Swallow swallows down-ness of button too Merge branch 'master' of github.com:Facepunch/SandboxGame
7 Years Ago
Base hl1 func and item pickup entities
7 Years Ago
Unique var names for RPC params in generated code Merge branch 'master' of github.com:Facepunch/SandboxGame
7 Years Ago
Addons, ignore _generated in root (and older ones in code)
7 Years Ago
Moved components next to their vue files added link to vue syntax plugin to requirements.txt
7 Years Ago
Code can be anywhere in the addon, vue files dependupon their cs file
7 Years Ago
Fixed JS error on shutdown
7 Years Ago
Shotgun repeat rate, auto reload on dry fire
7 Years Ago
Don't play reload anim unless reloading, don't reload full clips, take only ammo used instead of full clip
7 Years Ago
health kit changes
7 Years Ago
Broadcast death sound
7 Years Ago
Fix healthkit errors when in mp
7 Years Ago
item_healthpack respawns after 30 seconds, plays respawn sound
7 Years Ago
Fixed bundle Merge branch 'master' of SandboxGame
7 Years Ago
Added item_healthkit
7 Years Ago
Disable lod on weapon world models. Don't let a null entity trigger a pickup. Oops
7 Years Ago
Updated crosshair Merge branch 'master' of SandboxGame
7 Years Ago
Inventroy package has physics
7 Years Ago
Pistol and mp5 viewmodel assets. Fixed skeletal mesh entity adding anim sets when it should be replacing. Merge branch 'master' of SandboxGame
7 Years Ago
Optimization
7 Years Ago
Added ClassLibraryAttribute.Alias Random Spawnpoints
7 Years Ago
Deathmatch player has base fov of 120 because it's not an fps if it's below 120
7 Years Ago
Inventory package takes players ammo inventory. Ammo is added to players ammo inventory when package is picked up.
7 Years Ago
support for LESS Merge branch 'master' of SandboxGame
7 Years Ago
Radial explosion force Merge branch 'master' of SandboxGame