branchSkyCruise/mastercancel

1,062 Commits over 638 Days - 0.07cph!

6 Years Ago
Scene
6 Years Ago
Fix for instancing not properly refreshing layout groups, and fixed a script string. Staffcount text doesn't wrap.
6 Years Ago
Backup Button assets & cleanup Staff controls
6 Years Ago
Fixed edge pan toggle not working in settings Moved staff markers and staff doorway to new advanced staff tech unlock Can now toggle weather changes via gameconfig, set to false for this playtest End of month financials are now sorted and colour coded Cleaned up an orig file that shouldnt have been committed Route Manager XP stuff Fixed some passenger AI/line issues Merge branch 'master' of SkyCruise Speed up unit turn speed Entity purchasing doesn't minimise when mouse is out of game window Can now modify global durability decay rate, lowered it by 10% Inflate sfx when purchasing a new balloon Units no longer drop what they're carrying when they disembark Monthly goal UI Plop particle for placing expansions Paint particles Time
6 Years Ago
PortraitManager stuff Moved post.portrait out of weather
6 Years Ago
WIP backdrop refresh Desert + Snow base Merge branch 'master' into backdrop_refresh More backdrop refactoring More backdrop stuff More backdrop stuff Merge branch 'master' into backdrop_refresh
6 Years Ago
Hooked up portraits post UICompanyIconWidget, hooked up on staff panel
6 Years Ago
WIP staff Merge branch 'master' of SkyCruise
6 Years Ago
Set portrait visuals to Portrait layer
6 Years Ago
Missing route BG image
6 Years Ago
Script fail fix.
6 Years Ago
Staff WIP Pre-widget
6 Years Ago
Fix
6 Years Ago
RouteInfoWidget, panel & bg images.
6 Years Ago
Various tooltips.
6 Years Ago
Fix
6 Years Ago
Route panel improvements. RouteModifiersTooltip More
6 Years Ago
Fix passengers lining up for things they can't use + some staff issues Passengers won't line up for something if there is no space to stand in the line First pass What's New Fix passenger count in route panel Fixed company levels not working at all Fix some expansions not rotating Fixed some eyedropper UI flow issues Fixed some staff panel issues Update some icons, new icon for staff door Ship Entrance collider fix New pinball machine entertainment prop
6 Years Ago
Mapped the 2 key to the fast speed (2/3 will now trigger fast forward) Passengers now complain if they are in lines for too long Clean up some smart object inspector stuff Fixed category/price on a bunch of decals, split up decals into 2 techs Delete some packages
7 Years Ago
Passengers now queue to use objects, + more passenger AI improvements Fixed some staff UI issues Fixed some collision issues on the new entrance
7 Years Ago
Quick move transition for inspector panels (passenger/prop/ship) Disable being able to rotate some balloons Better ship entrance
7 Years Ago
WIP Angled window Can now enable/disable different passenger types per-ship
7 Years Ago
Repopulate after accepting a contract Merge branch 'master' of SkyCruise
7 Years Ago
TabWidget contract indicator not green. Merge branch 'master' of SkyCruise
7 Years Ago
Paint surface type is no longer a mask Tech Tree UI bits Merge branch 'master' of SkyCruise
7 Years Ago
Secondary contract stuff, color/widget consistency Fixed dynamic contract widget issues. Changed some contract script strings. Sizefit the contract description Gradient faded the contract panel bottom because scrollable.
7 Years Ago
Fixed What's New/Discord link in pause menu
7 Years Ago
Fixed white text on contracts, fixed unresponsive scroll areas
7 Years Ago
Fixed contracts NRE
7 Years Ago
Contracts WIP Panel_Contracts, UIContractWidgetMenu
7 Years Ago
Unsaved
7 Years Ago
Pausemenu
7 Years Ago
Wall/Window trim Amplify Shader Editor Created shaders should go in Assets/Shader/Amplify/ Assembly Definitions, lots of warning fixes Exterior girders Corner Trim
7 Years Ago
Better staff buttons Fixed a bunch of buttons using scaled time
7 Years Ago
Staff aggregrate text colour
7 Years Ago
Oval Expansion thumbnail Can now use left or right shift + click to move props End of month panel
7 Years Ago
Show/Hide disembarking UI, contract widget fixes Hooked up tooltip for company level Update Contracts panel
7 Years Ago
Various, scene Merge branch 'master' of SkyCruise
7 Years Ago
Better research tab widget
7 Years Ago
More route panel stuff Staff panel + more route stuff Financial panel hook ups Research WIP
7 Years Ago
Route Info hookups
7 Years Ago
Fixed corner masking on the top two slider widgets. DisembarkingContainer & icon files.
7 Years Ago
Gauge tester Routes backup Match height not width on GameplayUI RouteInfoWidget & panel
7 Years Ago
Financials Final financials
7 Years Ago
Disable entity gradient when scrolled to bottom Unsaved More staff panel rework Staff font changes Removed more passenger calculations from routes Remove notification raising logic Notifications adjust vertical size based on text amount
7 Years Ago
Starting the game without tutorials will now award the same money as you would receive by playing the tutorials New, smaller starting ship base New ShipShellColour component to handle blimp colours
7 Years Ago
Notification icons & settings. Merge branch 'master' of SkyCruise
7 Years Ago
Show passenger info on company info
7 Years Ago
Placing ship expansions restricts camera zoom Remove old entrance room + script Codegen Merge branch 'master' of SkyCruise Don't print texture import messages Passenger types now get unlocked via company level Notification work
7 Years Ago
Notis below left panel.