repoSpaceUsurperUnitycancel

5,189 Commits over 2,557 Days - 0.08cph!

7 Years Ago
Option item creation
7 Years Ago
hack so cores/pixelgroups line up better with pixels chainedgun states and laser improved chainedgun patterns invuln spiral pattern armor opacity depends on layer, base armor doesnt have to be default playmaker callmethod repeat toggle for clarity combined wait time in fixedcallmethod chained gun setheavy mass affects physics force chainedgun 3rd form patterns chainedgun pxc colors chained level on menu gun starting angle fixed player mine gun stage bulleteffect handler bullet keyframe effects, repel player/bullets bullet mass refactored some pattern shooting from pixelgroup to stage_bulletpatterns bullets can spawn mirrored/doubled patterns patterns can move their bullets with them patterns can exist until all child bullets have despawned relative mouse aiming has less rigid radius pattern rotation speed abs; patterns that follow player start aiming at player fixed player-aiming pattern start angle changed pattern mirror modes tweaked controls removed non-relative mouse aiming Merge branch 'master' into options
7 Years Ago
removed non-relative mouse aiming
7 Years Ago
fixed player-aiming pattern start angle changed pattern mirror modes tweaked controls
7 Years Ago
relative mouse aiming has less rigid radius pattern rotation speed abs; patterns that follow player start aiming at player
7 Years Ago
patterns can exist until all child bullets have despawned
7 Years Ago
bullet mass refactored some pattern shooting from pixelgroup to stage_bulletpatterns bullets can spawn mirrored/doubled patterns patterns can move their bullets with them
7 Years Ago
stage bulleteffect handler bullet keyframe effects, repel player/bullets
7 Years Ago
gun starting angle fixed player mine gun
7 Years Ago
API for changing options pages
7 Years Ago
More options menu work
7 Years Ago
Temp fix for leaderboard entries not being displayed
7 Years Ago
chainedgun pxc colors chained level on menu
7 Years Ago
mass affects physics force chainedgun 3rd form patterns
7 Years Ago
armor opacity depends on layer, base armor doesnt have to be default playmaker callmethod repeat toggle for clarity combined wait time in fixedcallmethod chained gun setheavy
7 Years Ago
Working on an options page system
7 Years Ago
ToggleOptionsItem functionality
7 Years Ago
SliderOptionsItem functionality
7 Years Ago
Options menu navigation system
7 Years Ago
invuln spiral pattern
7 Years Ago
improved chainedgun patterns
7 Years Ago
hack so cores/pixelgroups line up better with pixels chainedgun states and laser
7 Years Ago
Started work on scripts for options menu
7 Years Ago
Mocked up options UI layout
7 Years Ago
start on menu stage
7 Years Ago
ease spring values of rope chainedgun forms shoot slower bullets when not fully shooting
7 Years Ago
Leaderboard entry scrolling with mousewheel
7 Years Ago
Factored out some leaderboard row repetition Wide leaderboard names now scroll left and right
7 Years Ago
Possible fix for case causing broken leaderboard rows
7 Years Ago
fixed collision-behind bug properly
7 Years Ago
Overflowing leaderboard names are now left-aligned
7 Years Ago
Added masks to leaderboard names
7 Years Ago
fixed unit stayinarena adjusted menu key repeat rate
7 Years Ago
removed an include
7 Years Ago
crosshair bg crosshair bg opacity relative mouse camera aiming chained gun stage
7 Years Ago
Fixed build error
7 Years Ago
Fixed selecting entries with the mouse Fixed scrolling up / down while hovering over leaderboards
7 Years Ago
Fixed build errors
7 Years Ago
Started working on scrolling leaderboards Leaderboards are displaying again with the new system Leaderboard scrolling seems to work Fixed not requesting more entries while up/down is held Merge branch 'leaderboard-scrolling'
7 Years Ago
Fixed not requesting more entries while up/down is held
7 Years Ago
Leaderboard scrolling seems to work
7 Years Ago
Leaderboards are displaying again with the new system
7 Years Ago
crosshair uses triangles fixed player bullet colliding backwards bug
7 Years Ago
rope uses quads rope wobble fixed rope jitter, player trail uses quads
7 Years Ago
smooth rope width & opacity alt fire vibration
7 Years Ago
changed default gun alt fire to shotgun blast
7 Years Ago
rope length easing rope width and opacity tweaked crosshair visuals
7 Years Ago
Fix for possible InvalidCastException Merge branch 'master' of SpaceUsurperUnity
7 Years Ago
Revert "added !UNITY_EDITOR tags" This reverts commit 423bc2c7d2969eef657ea639eb075a929243001a. dispose steamclient
7 Years Ago
added !UNITY_EDITOR tags rope springs