branchSpaceUsurperUnity/mastercancel

4,276 Commits over 2,710 Days - 0.07cph!

5 Years Ago
File system stuff mostly working
5 Years Ago
Working on implementing IStorageService on switch
5 Years Ago
Fixed new leaderboards not being created
5 Years Ago
Patched DocGen for vs2019 Fixed stageProgress alias
5 Years Ago
Fixed exception when updating the timer on switch Fixed NRE on exit stage on switch
5 Years Ago
Fixed standalone build error
5 Years Ago
Fixed possible NRE on init Leaderboard fetching works!
5 Years Ago
Don't send error reports for plugins
5 Years Ago
Store progression data in separate files for each new version
5 Years Ago
Speech bubbles now support loading custom textures
5 Years Ago
check currform == null when removing speech bubbles
5 Years Ago
Platform override example changes Merge branch 'master' into switch-port Experimental platform overrides implementation Merge branch 'master' into switch-port Merge branch 'master' into switch-port Script baking seems to work with platform overrides
5 Years Ago
Disable OSX debug builds
5 Years Ago
Invalidate all workshop scripting caches
5 Years Ago
Fixed watching replays from the replay menu
5 Years Ago
Fixed some possible exceptions when using a bad player config Some sentry exception reporting fixes
5 Years Ago
Fixed workshop item uploader name regression
5 Years Ago
Fixed IStorageService.CreateFile(Domain.Local) standalone implementation Fixed regression causing some scores not to be submitted
5 Years Ago
Fixed possible NRE on StorageService.OpenRead()
5 Years Ago
Fixed codegen when some methods can't be baked
5 Years Ago
Fixed possible exception when loading json data Merge branch 'master' of SpaceUsurperUnity
5 Years Ago
player lookSpeedPercent modifier Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity edited some sprites initial stage -> none
5 Years Ago
tweaks to camera size and player gun aim speed speech bubble size increased, FPS display Added NexPlugin WIP refactor to support either nex or steam leaderboards etc Merge branch 'master' into switch-port Speech bubble text scaling now platform dependant Add switch-specific player / gun json files Working on leaderboard abstraction More abstraction Missing metas Still abstracting Fixed sentry user id Almost finished abstracting This might even compile soon Finished off ProgressionManager cleanup Powerup binding storage refactor Network services abstraction tweaks Some more steamworks usages replacements Updated Facepunch.Steamworks Steamworks backend implementation Some final refactoring Updated Facepunch.Steamworks Steam re-implementation mostly working! Filled out Result enum Fixed Application.persistentDataPath being accessed on a worker thread Fixed pause menu leaderboards Nex leaderboard implementation Fixed switch builds Fixed standalone development build error Some temp implementations for FetchUsername / FetchAvatar Updated README.md / .gitignore for NEX native libraries Updated switchApplicationID Fixed not being able to connect to NEX game server Testing NEX leaderboard service Got rid of some redundancy in json data loading Example standalone default player overrides Started working on platform-specific json overrides Merge branch 'master' into switch-port Fixed fuse stage baking error Merge branch 'master' into switch-port
5 Years Ago
Fixed usages not being sorted / unique
5 Years Ago
Made sure baking codegen is ordered / stable
5 Years Ago
player status velocityModifier
5 Years Ago
player facingSpeedMultiplier modifier
5 Years Ago
added parallel/fan num properties for bullets tweaked slowmo visual effect
5 Years Ago
circle-line intersection utils func
5 Years Ago
made unused Level param more useful
5 Years Ago
whitelisted lastpos & movedelta unit funcparams
5 Years Ago
Fixed menu load times on switch again Added nex ranking category IDs for every stage / campaign
5 Years Ago
Unity fullscreen bug workaround Fixed long standing stage select UI visual bug Trying out some main menu optimizations for Switch
5 Years Ago
Cleanup Jenkinsfile
5 Years Ago
Fixed default song path Merge branch 'master' of SpaceUsurperUnity
5 Years Ago
auto subscribe to invasion easy mode
5 Years Ago
Fixed build error
5 Years Ago
Alternate solution for legacy song paths Fixed possible NRE in workshop menu
5 Years Ago
Move songs out of magic directory Hacky support for stages referencing songs in the old location
5 Years Ago
Fixed BaseActions NRE
5 Years Ago
Added button to open workshop tutorials Merge branch 'master' of SpaceUsurperUnity Fixed possible Player_StatusEffects error Show thumbs up / down in installed plugin list
5 Years Ago
misc Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity remove GA gameobject
5 Years Ago
Don't download facepunch manifest on switch GA cleanup
5 Years Ago
Switch build fixes
5 Years Ago
Flash rate button prompt if an appropriate time Fixed ScrollTable suddenly jumping when selecting an entry
5 Years Ago
Clear precached properties for scripts changed since a workshop upload
5 Years Ago
Fixed vote buttons flickering when pressed Voting sfx Attempting to ensure that script changes in the base game can't break workshop stages
5 Years Ago
Only show rate button prompt for workshop campaigns Only grant victory achievements in built-in stages Playtime logging per-stage
5 Years Ago
Updated sentry dsn Make sure telemetry updates on first load Workshop voting assets Update Facepunch.Steamworks In-game workshop voting UI
5 Years Ago
Fixed some strings