branchSpaceUsurperUnity/mastercancel
4,276 Commits over 2,710 Days - 0.07cph!
Deleted legacy leaderboard UI
Fixed leaderboard count for friends leaderboard
Fixed scrolling at the bottom of the leaderboard
Fixed bad song behaviour when a sample isn't found
Fixed typo in laser/unit/prison2
Fixed song infinite loop failsafe
Pause replay on divergence
Started rewiting leaderboard view
Merge branch 'master' into leaderboard
Refactor of LeaderboardProxy
Leaderboard frontend rewrite mostly done
Leaderboard proxy now respects cache limit
Leaderboard entry style tweaks
Finished off rewritten leaderboard scrolling / styling
Merge branch 'master' into leaderboard
Leaderboard selection cursor is back
Can now watch selected entries again
fix orb speech typo
Merge branch 'master' of SpaceUsurperUnity
fix missing robo implode sfx
fuse enemy sfx tweaks
fix more missing implode sfx
Update .gitignore
Populate audio source pool properly
Possible fix for audio source pooling error spam
Fixed possible NRE in Ghost
Made sure camera size is never 0
Fixed ghosts typo
Progress bar medal tweaks
Don't use raw time for endless mode scoring
Fixed endless mode game over screen
Endless mode progress bar / ghosts now working
CHIPPY-387: Fixed leaderboard entries with > 99.8% being sometimes ranked above completed runs
Endless mode scoring
Added example endless stage
Fixed medals for endless stages
Started work on supporting different game modes
Safety check when translating a string
fixed missing comma in laser strings file
Stopped timer from flickering at the end of a replay
Made it easier to view production leaderboards in editor
Started on documentation generation
Finished off basic DocGen
Renamed aiming inputs for keyboard
Bindings revert button only applys to current page
Hijack nullref check
speech
Merge branch 'master' of SpaceUsurperUnity
Separate leaderboard version for dev builds
Fixed not being able to rebind mouse wheel
CHIPPY-381: Added toggle bindings for shoot / brake
CHIPPY-380: Fixed hijack button not showing after watching a replay to the end
Merge branch 'master' of SpaceUsurperUnity
Make sure camera position can't be set to NaN
Never let player get too close to the edge of the screen
hunter trail new child bullet sfx
fix fuse wall nullref
speech
Merge branch 'master' of SpaceUsurperUnity
fix missing asteroid destroy sfx, fix asteroid chunk scaling
fixed dash indicator showing up before selecting it
Updated example custom stage
Added --initial-stage command line option
Reduced main menu load times
Unload song master clips after splicing
Only have one song loaded in the main menu
Force unload song when switching stage
Resource unloading thread safety
Fixed string formatting of times > 1hr
Fixed AudioClips not being unloaded / destroyed
speech changes
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'master' of SpaceUsurperUnity
speech lines
More resource unloading logging
DataSources now use weak references to track usages
Working on making sure resources are fully unloaded
Fixed DataSource caches not being cleared
Re-enabled pause on focus loss
Fixed occasional error when loading animation data
Fixed some divergence warnings
GC collect before loading a stage
Fixed some broken bullet colours
Pxc source / anim data now loaded the same way as all other json resources
Merge branch 'master' of SpaceUsurperUnity
reverting some changes that might be causing divergences
trying to fix mech divergences
Actually fixed that NRE :sweat_smile:
Fixed possible ButtonPromptItem NRE
Fixed time target font
Fixed damage numbers not having outlines
Fixed victory / gameover score font
More font tweaks
Merge branch 'master' of SpaceUsurperUnity
fixed blank taunt speech bubbles for invasion ship1 & ship2
a few new speech lines
Merge branch 'master' of SpaceUsurperUnity
Fixed visual bug when viewing leaderboards while paused
More font replacements
Added binds to jump to the first leaderboard entry
Fixed music not changing when switching campaign
Fixed INCOMPLETE text position in unselected campaign
Timer, leaderboad entry font replacements
Removed legacy song stuff
More song pool safety
More font cleanup
More cleanup
Can now override font material in Stage_Text
Updated powerup / status fonts