branchSpaceUsurperUnity/mastercancel
4,276 Commits over 2,710 Days - 0.07cph!
fixed some TMP font lookups
Trying out a new monospace font
Fixed leaderboard entry font
Added button to attempt level in pause menu while watching a replay
Store progress graph in replay files
Attempting a level after watching a replay will show only that replay's ghost
Merge branch 'master' of SpaceUsurperUnity
orb turret speech
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'master' of SpaceUsurperUnity
mech loading speech rework
Added option to auto shoot while aiming
Only show warning icons on selected leaderboard entries
Fixed possible NRE in SelectableItem
Don't show leaderboard warnings on game over
Fixed buggy split time difference at the end of a replay
Split time tweaks
Fixed case where pause menu would open during game over
Added option to offset powerup display
Can now move powerup UI to top or bottom
Some more safety checks with audio source pooling
Added option to show / hide split times
Moved options around, can now revert all UI options
Ghost timesplit tweaking
Got rid of ghost allocations
Avoid ghost split times overlapping
Added split time differences to ghosts
Blog tweaks
Only log divergence errors if on the same game version
Leaderboards can now persist between game versions
Added warning / hidden icons for leaderboard entries
Also tweaked layout / medal icons
Fixed standalone build error
Can now automatically play back a queue of replays
Fixed bullet pattern init order replay divergence
Merge branch 'divergence-fixes'
Pool audio sources for song playback
Devblog draft
Fixed possible InvalidCastException on controller disconnect
CHIPPY-373: Show your ghost on the progress bar when watching a replay
Fixed missing main menu music
Last minute icon swap
Merge branch 'master' of SpaceUsurperUnity
sfx changes
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'master' of SpaceUsurperUnity
incremented progression
Unclamped fast forwarding
Menu music switching fixes
Disable RCon in non-debug builds
Fixed buggy comment submission behaviour
Chat emoji! :eyes:
Merge branch 'master' of SpaceUsurperUnity
wrapped debug code in editor tags
fuse trigger hit sfx
removed powerup sound from destroying parts
Merge branch 'master' of SpaceUsurperUnity
Log an error when a replay diverges
Basic comment censorship
Merge branch 'master' of SpaceUsurperUnity
Fixed songs not restarting correctly
filled in blank speech lines
assigned all songs to stages
Merge branch 'master' of SpaceUsurperUnity
Disabled hijack after victory / death
Fixed not being able to pause after the end of a replay, before it auto-pauses
Disabled song debug logging
Working on better navigation to leaderboards in the pause menu
Merge branch 'master' of SpaceUsurperUnity
Update default.json
Pixel impact sfx tweaks
Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
bunch of balance changes
Merge branch 'master' of SpaceUsurperUnity
onion form 1 spawn turn when 3 parts left
tutorial curse warning
tweaked shield visual effect
Fixed not being able to bind left click by clicking on the binding button
Fixed hidden controls being visible for a few frames on page switch
Fixed powerup icon depth sorting
Added audio settings revert button
Pause on device disconnect
Pause when opening the steam overlay
Fixed build error
Added legal links
Merge branch 'master' of SpaceUsurperUnity
019 volume tweaks
Updated fuse trigger hit sfx
Some divergence warning fixes
Merge branch 'master' of SpaceUsurperUnity
Update Jenkinsfile
Added "restartOnStageReset" song config property
Found a workaround for song 017's tutorialMode property
Merge branch 'master' of SpaceUsurperUnity
Fix missing StormThreeBodyZap sfx
Song finalization. Implemented new melodies on old songs. Misc cleanup. Switched song audio files to ogg because sample accurate mp3 playback in Unity is iffy.
Merge branch 'song-finalization'