branchSpaceUsurperUnity/mastercancel
4,276 Commits over 2,710 Days - 0.07cph!
gunner polish, frame tweaks, etc
new trench font
misc tweaks
increment progression
force tutorial text even when show all speech is off
changed more powerup icons, some laser stage tweaks
Merge branch 'master' of SpaceUsurperUnity
more laser tweaks
Merge branch 'master' of SpaceUsurperUnity
made orb stage earlier in the campaign
invasion ship2 charging polish
circle spokes during invasion boss blink spokes
more revenge bullets for guns in campaign 2
CHIPPY-353: Fixed stage list having a weird offset if you scroll left too fast
Better handling for the player dying just before victory
Slomo on victory / defeat
Text colour tweaks
More verbose replay corruption message
Tweaked campaign leaderboard medal text
Fixed pressing A to unpause also triggering a powerup
Gameplay options revert button
Reduced campaign description alpha
Gameover tweak
Start playing song in SetupFinish(), not InitFinish()
Borderless windowed option in video settings
fix missing icon build error
remove laser pet, change laser powerups
swapped curse icons
Fixed stage selection appearance not being reset correctly
Fixed not being able to toggle leaderboard mode on empty leaderboards
Fixed possible error when returning to the main menu from a stage
Update Jenkinsfile
Fixed music sometimes getting stuck with lowpass
Cleaned up stage selection
Fixed song segment scheduling bug
Merge branch 'master' of SpaceUsurperUnity
tweaked centipede trap
some speech lines
trench respawn timer reduced when destroying plant gun
more trench tweaks
fuse wall shoots player if they go above it with bumper
replaced some icons
update speech font colors
replaced icons
fix laser-playerLastDamageSource error
some invasion/storm changes
Merge branch 'master' of SpaceUsurperUnity
made storm slaloms easier, more fair
polished storm obstacles pattern
polished storm shot pattern
remove pxc collision timer
fix storm shot bullets not being isPositive=true
storm spinner bounces on bounds, more curse powerup variety on storm
added in storm atom pattern
New songs and audio file updates for old songs
fuse font change, etc
increment progression
remove debug
capitalized fuse strings
Merge branch 'master' of SpaceUsurperUnity
fix storm lightning not colliding with player
claw wont spawn multiple rewards at the same time
frame bouncer freezes for a sec when it bounces
Merge branch 'master' of SpaceUsurperUnity
cleaned up frame boss a bit
Made sure all custom properties are reset properly
Got rid of a bunch of divergence warnings
Even more warning fixes
Merge branch 'divergence-fixes'
Replay warning messages are more noticable
New discord channel link, removed devblog link
Added revert button to input binding page
Rich text escaping for usernames and comments
Fixed being able to change tab while loading a stage
Fixed being able to change tab while binding controls
Added icons for mouse button 4+
Fixed regression related to using escape to cancel binding
Binding an action to the same input as another will clear it from the other action
misc tweaks, some more orb speech
orb epiphany work
fixed implosion effect happening on pixels that arent on current frame
re-enabled laser form 0 anims, changed some claw stuff
laser border warning stuff, player shoot movement tweak
reworked airburst
Merge branch 'master' of SpaceUsurperUnity
Only show red medals for missing replays in the editor
Fixed sometimes not being able to interact with replay UI
Fixed hijack hotkey being listened for while commenting
Merge branch 'master' of SpaceUsurperUnity
onion changes
changed hunter trail visuals, some hunter powerup changes
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'master' of SpaceUsurperUnity
tentacle petrify stops you from shooting and makes screen greyscale
tentacle petrify revenge patterns
Added data names to bullet update profiling
Example of getting rid of update callbacks in background bullets
A little bit of bullet optimisation
Fixed an allocation in ButtonPromptItem
Fixed slomo not activating when hit by a laser
Got rid of allocation when updating the timer
SpeechBubble allocation fix
can call chargePattern with multiple paths directly on pixelgroup
trench balance changes
fix build error, some octopus changes
remove clench anims, some tweaks
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'master' of SpaceUsurperUnity
fix hunter diamond pattern positionOffset going too far
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'master' of SpaceUsurperUnity
freeze works on frame meteor
mech warden can be converted, some other tweaks
more mech changes
fuse stage changes
Merge branch 'master' of SpaceUsurperUnity
Separate leaderboards for unity / development builds
dynamic cloud effects for all stages, various background tweaks
Merge branch 'master' of SpaceUsurperUnity
Disabled quick reset / exit buttons while paused, unless at the end of a replay
Enabled runInBackground
Fixed typo in leaderboard ids
Fixed settings labels overflowing
fix trench level, some tweaks
Fixed quick prompt position jumping
Fixed being unable to unpause with escape / start
Fixed quick restart prompts sometimes being in the wrong position
Merge branch 'master' of SpaceUsurperUnity
increment progression, version
less invasion bg stars
Merge branch 'master' of SpaceUsurperUnity
Can use reset / exit quick keys in pause menu
Merge branch 'master' of SpaceUsurperUnity
invasion stage changes, mostly to topGunDestroy state
Merge branch 'master' of SpaceUsurperUnity
Removed FPS counter again
Fixed input bindings not saving
Hidden news page
More replay diagnostics
Automatically use a different set of leaderboards for different game versions
Merge branch 'temp'
reduced number of hunter background elements
ongoing clouds removed from out of bounds quicker
reworked frame boss to have 2 forms instead of 3
Merge branch 'master' of SpaceUsurperUnity
Some divergence warning fixes
Merge branch 'divergence-fixes' of SpaceUsurperUnity into divergence-fixes
Merge branch 'divergence-fixes'
mech final state stuff
some fuse enemy powerup changes
hunter boss uses more minispiders