branchSpaceUsurperUnity/mastercancel

4,276 Commits over 2,710 Days - 0.07cph!

7 Years Ago
Updated Facepunch.ExpressionStrings
7 Years Ago
bullet pattern can have blank bullets Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity fire spinners stay around forever f2 core pattern tweaked nautilus powerups and splash tweaked powerups for all stages tweaked stage layout
7 Years Ago
New Facepunch.ExpressionStrings build
7 Years Ago
f2 big diamond pattern f2 small wobbly tweaked nautilus pixel sfx and colors weak pixels use diamond debris some more sfx and pixel tweaks
7 Years Ago
tweaked f1 core bullets added pattern positionOffsetFunc
7 Years Ago
fire spinner attack simplified patternNum param rotate bullet pattern along with pixelgroup anchor nautilus 2nd form patterns
7 Years Ago
nautilus f1 spray from close gun instead of core bullet RenderRadius diamond bullets renderlength etc
7 Years Ago
finished cleaning up old shouldFollowPlayer stuff tweaked slowmo when dispersing powerups pxcDamagePercent carries over to next bullet frame bullets can ignore pxc collision on certain frames bullets raycast from sourcepos on first frame fixed powerup start angle
7 Years Ago
sort of fixed bullet debris, reflection, etc Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity chunk debris doesnt collide with pixels
7 Years Ago
Fix build error
7 Years Ago
Fixed planets in a cluster wobbling on menu load
7 Years Ago
moved bullet visual lerping to dynamic update Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity reworked bullet-pixel collision handling fixed bullet-pixel collision during bullets first frames fixed bullets penetrating rotating walls on their first frame
7 Years Ago
Started work on timer redesign Timer diagnostics More diagnostics Fixed possible divergence in Pxc Added `ReplayDiagnostics.AssertFixed()` Fixed PixelChunk divergence Post-diagnostics cleanup Break out of fixed update loop on stage reset Fixed possible exception when a timer is created
7 Years Ago
No longer pauses when losing focus while watching a replay Merge branch 'master' of SpaceUsurperUnity
7 Years Ago
fixed bullets not despawning when finished their keyframes temp effect slow vibration polish every bullet pattern has an aiming mode now reset jailboss rotation properly bullet pattern angle offset func replaces random bullet angle func
7 Years Ago
Some more localised strings Some extra diagnostics investigating a MovingWall divergence
7 Years Ago
fix bullet jittering backwards cannon bullet scales with level fixed bullets being shot through walls bullet shoot pattern is now a bullet effect fixed start angle fix pixel chunk jittering
7 Years Ago
Fixed planet UI pages not being unfocussed on hide
7 Years Ago
powerup bullet for brake cannon removed includes Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
7 Years Ago
Nasty fix for planet links sometimes messing up on victory Fixed game pausing on victory screen when focus is lost
7 Years Ago
each powerup has their own class tweaked player hitbox blinking player brake-cannon powerup Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
7 Years Ago
Planet mouse hover takes core size into account
7 Years Ago
Can now click on button prompts again
7 Years Ago
Fixed being able to click on leaderboard entries that aren't visible
7 Years Ago
Clicking on the selected planet will now act as if confirm was pressed
7 Years Ago
Started work on mouse navigation of the main menu Fixed menu option placements when planets change scale Can now only click on navigable planets Fixed last selected planet being forgotten if it was incomplete
7 Years Ago
Fixed case where leaderboard selection could go out of bounds
7 Years Ago
Can now hold Y to exit a stage while paused
7 Years Ago
Disabled navigating to neighbouring planets from menu options Merge branch 'master' of SpaceUsurperUnity
7 Years Ago
tweaked jail stage bullets bullets dont clip through pxc anymore change fixed delta time back
7 Years Ago
Fixed some missing fonts in the replay UI
7 Years Ago
Fixed PlayerTempEffect divergence
7 Years Ago
Fixed leaderboard entry background coverting selection outline
7 Years Ago
Added Planet.ChainRigidity parameter
7 Years Ago
Added easing to options menu selection
7 Years Ago
Start can now unpause
7 Years Ago
Reset menu navigation delay if no keys are pressed
7 Years Ago
Added flags for cancel navigation behaviour
7 Years Ago
Pressing back now goes from menu option -> stage -> exit option
7 Years Ago
tweaked planet wobbling jail boss 3rd form can raycast for empty pixels new player-pxc collision response handling Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
7 Years Ago
Menu option planets now start in the right position
7 Years Ago
PlanetUI is now on top of planets / links
7 Years Ago
Fixed accidentally navigating out of the options menu when changing a toggle / slider
7 Years Ago
Disabled browsing leaderboard entries if there are none
7 Years Ago
Fixed scoring timer not counting up if not visible
7 Years Ago
Victory screen is functional again
7 Years Ago
Fixed PlanetUI sometimes not being attached to the correct menu option
7 Years Ago
Fixed depth sorting of active planet links Added extra navigation delay when going from a stage to a menu option, or when wrapping
7 Years Ago
tweaked planet wobbling
7 Years Ago
Changed how menu options ease when changing selected stage