branchSpaceUsurperUnity/mastercancel

4,269 Commits over 2,557 Days - 0.07cph!

7 Years Ago
Fixed selecting entries with the mouse Fixed scrolling up / down while hovering over leaderboards
7 Years Ago
Fixed build errors
7 Years Ago
Started working on scrolling leaderboards Leaderboards are displaying again with the new system Leaderboard scrolling seems to work Fixed not requesting more entries while up/down is held Merge branch 'leaderboard-scrolling'
7 Years Ago
crosshair uses triangles fixed player bullet colliding backwards bug
7 Years Ago
rope uses quads rope wobble fixed rope jitter, player trail uses quads
7 Years Ago
smooth rope width & opacity alt fire vibration
7 Years Ago
changed default gun alt fire to shotgun blast
7 Years Ago
rope length easing rope width and opacity tweaked crosshair visuals
7 Years Ago
Fix for possible InvalidCastException Merge branch 'master' of SpaceUsurperUnity
7 Years Ago
Revert "added !UNITY_EDITOR tags" This reverts commit 423bc2c7d2969eef657ea639eb075a929243001a. dispose steamclient
7 Years Ago
added !UNITY_EDITOR tags rope springs
7 Years Ago
Fixed not being able to unpause replays with A
7 Years Ago
Fixed being able to select overall leaderboard entries
7 Years Ago
Can now click on replays to play them
7 Years Ago
Fixed not being able to browse other replays at the end of a replay
7 Years Ago
Fixed level leaderboard input during a GameStage
7 Years Ago
Reworking system of deciding which menu has input focus
7 Years Ago
relative cursor moves faster while in deadzone
7 Years Ago
Cursor visibility tweaks
7 Years Ago
Tweaked leaderboard positions and sizes for lower aspects Fixed `KeyboardAndMouseRelative` input type
7 Years Ago
working on ropes Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity fsm controller, stage fsm
7 Years Ago
Can now call Stage methods from an FSM
7 Years Ago
Fixed some useless leaderboards being created
7 Years Ago
Warning comment avatars are now tinted orange
7 Years Ago
Updated Facepunch.Steamworks
7 Years Ago
Added linux libsteam binaries PostProcessBuild copies linux steam binaries
7 Years Ago
Investigating why Facepunch.Steamworks doesn't configure correctly on linux Left-clicking while using only keyboard switches to use mouse aiming
7 Years Ago
Added call to Facepunch.Steamworks.Config.ForUnity()
7 Years Ago
tweaked player bullet distance and player camera properties Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity relative mouse aiming mode
7 Years Ago
Game info UI hides when changing scene
7 Years Ago
Pause on lose focus
7 Years Ago
Can now browse leaderboards with no entries GlobalAroundUser leaderboards now default to Global if no entries exist
7 Years Ago
Fixed being able to drag notifications while not in a replay
7 Years Ago
Fixed build error
7 Years Ago
Better support for leaderboard entries that are missing replays
7 Years Ago
swapped tentacles & octopus level, changed a sfx
7 Years Ago
filled in gameinfo
7 Years Ago
Added basic game info UI for ryleigh to fill in Merge branch 'master' of SpaceUsurperUnity
7 Years Ago
made yellow armor more visible
7 Years Ago
fixed shotgun display
7 Years Ago
renamed time to patternTime for patternParams stageTime parameter for patterns stageTime parameter for bullet params Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
7 Years Ago
Switched to default replay diagnostics to reduce submission lag
7 Years Ago
Simplified progress calculation
7 Years Ago
Can now use cursor keys to navigate replays in a GameStage
7 Years Ago
Fixed possible NRE after beating Tentacle Victory UI and leaderboard position tweaks
7 Years Ago
Comments are cleared when hijacking Added warning icons for outdated leaderboard entries
7 Years Ago
Overall leaderboard position updates on Show()
7 Years Ago
Loading UI tweaks
7 Years Ago
Added 20 minute timeout for Unity build steps
7 Years Ago
Progression system tweaks - Can now use CheatLevel() to temporarily mark it as completed - Added event when completion state changed - Now only saves on level transition or quit