branchSpaceUsurperUnity/mastercancel

4,266 Commits over 2,527 Days - 0.07cph!

7 Years Ago
Added build ID to replay analytics
7 Years Ago
bullet random lifetime
7 Years Ago
fixed bullet color lerping fixed non-angled bullet starting rotation fixed spawn positions for child pxcs
7 Years Ago
Fixed possible compilation error when building for non-standalone
7 Years Ago
Using steam remote storage to share all attempts in debug builds
7 Years Ago
Local replay archiving system
7 Years Ago
bullet random keyframe properties bullet rot speed per keyframe, rotation speed func fixed some bullet rotation issues
7 Years Ago
Added a warning when trying to add a unit after a stage has started loading Merge branch 'master' of SpaceUsurperUnity
7 Years Ago
fixed testunit
7 Years Ago
testunit issues
7 Years Ago
Fixed typing an N or M while commenting causing sfx / music to mute
7 Years Ago
Optimised RegenerateAnimDataNeighbours(), moved when it happens to make stage loading smoother
7 Years Ago
Working on async stage loading - done for Octopus Robot stage now uses async loading SatelliteUnit now loads asynchronously Can now rotate Pxcs before they load, Tentacle stage now loads asynchronously Laser stage now loads asynchronously Wheel stage now loads asynchronously Mine stage now loads asynchronously Merge branch 'stage-async' Merge branch 'master' into stage-async Fixed desync caused by the new stage loading system Fixed debug comment file becoming unreadable
7 Years Ago
working on strafeboosting physicselements, boosting Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity bullet keyframe angle func
7 Years Ago
Fixed possible NRE Merge branch 'master' of SpaceUsurperUnity
7 Years Ago
cursor nullref fix fix bullet pushing shorter player trail, tweaked player speed added braking back to default player armor debug text doesnt use TMPro
7 Years Ago
Added game version to leaderboard entries Comment tweaks Cursor visibility fixes
7 Years Ago
Added warning comments when a replay is out of date or diverges
7 Years Ago
Fixed stack overflow on menu
7 Years Ago
Jenkins builds now aren't automatically made live on steam
7 Years Ago
Possible fix for divergence when player was shooting while resetting the stage Stage update method cleanup to make it harder to break determinism
7 Years Ago
Replay UI is hidden when hijacking Merge branch 'master' of SpaceUsurperUnity
7 Years Ago
cursor fix
7 Years Ago
bullets with no hit effect dont get checked for collision Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
7 Years Ago
Fix for some non-standalone build errors
7 Years Ago
Leaderboard submission retry system Fixed off-by-one Score submission retrying fixes Merge branch 'master' of SpaceUsurperUnity
7 Years Ago
start on menu stage
7 Years Ago
tweaked wheel stage mine attacks
7 Years Ago
laser attacks
7 Years Ago
robot attacks
7 Years Ago
hooked up tentacle stage again octopus attacks
7 Years Ago
patternparams is a now a class, bullet pos param expressionstrings mult(vec2, float) satellite attacks
7 Years Ago
arena bounds pattern params bullet hit effect None Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
7 Years Ago
Updated Facepunch.API
7 Years Ago
Updated Facepunch.ExpressionStrings
7 Years Ago
arbitrary pos func vec2
7 Years Ago
bullet arbitrary x & y pos
7 Years Ago
units avoid eachother mine stage tweaked menu
7 Years Ago
mine bomb exploding bomb timers dont trigger if destroyed units try to stay in bounds Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
7 Years Ago
Emoji are working Merge branch 'master' of SpaceUsurperUnity Removed Pxc compression script
7 Years Ago
spawn mine bomb cleaned up unit spawning refactored unit spawning some more Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity included circleinstanced shader disable units during setup that shouldnt autospawn
7 Years Ago
Fixed missing shader in standalone builds
7 Years Ago
Case sensitive rename (1/2) Case sensitive rename (2/2) Case sensitive rename (1/2) Case sensitive rename (2/2) Fixed possible exception when pausing
7 Years Ago
Fixed comment input popping up for a frame when watching a replay
7 Years Ago
Fixed comments being visible in the main menu after leaving a replay
7 Years Ago
Some more WebGL error fixes
7 Years Ago
Meta files Fixed some WebGL build errors
7 Years Ago
Updated compressed Pxc
7 Years Ago
Can now see the pause menu in replays, with help text hidden Merge branch 'master' of SpaceUsurperUnity
7 Years Ago
some refactoring with unit/pxc destroy & disable merged DontStartActive into DontAutoSpawn