repoSpaceUsurperUnitycancel

5,204 Commits over 2,710 Days - 0.08cph!

4 Years Ago
green player2 more green player2 effects green player2 on loading bar proper player2 visuals in extra campaigns player2 tutorial speech bubble color hard player visuals Merge remote-tracking branch 'origin/master' into camera-rewrite Keep track of camera targets for each frame Calculate camera bounds from targets Working towards solving for splitscreen
4 Years Ago
green player2 more green player2 effects green player2 on loading bar proper player2 visuals in extra campaigns player2 tutorial speech bubble color hard player visuals
4 Years Ago
octopus waves bg Merge remote-tracking branch 'origin/master' Extra safety against self-overlapping background elements Fixed channel rotated background elements not being tiled correctly Merge branch 'master' into camera-rewrite invasion bg stars background fading helpers invasion phase background transitions New camera target system, json scripting and debug rendering done Merge remote-tracking branch 'origin/master' into camera-rewrite
4 Years Ago
invasion bg stars background fading helpers invasion phase background transitions
4 Years Ago
Fixed character spacing in pause menu medal times Added Stage_DebugLines.DrawDebugCircle() Merge remote-tracking branch 'origin/master' Extra safety against self-overlapping background elements Fixed channel rotated background elements not being tiled correctly
4 Years Ago
octopus waves bg
4 Years Ago
Fixed character spacing in pause menu medal times Added Stage_DebugLines.DrawDebugCircle() Stripped out old camera code
4 Years Ago
Fixed backgrounds starting at 0 opacity Fixed case where baked backgrounds might not tile seamlessly
4 Years Ago
Can now show / hide background layers, with optional fadeTime
4 Years Ago
laser background storm background
4 Years Ago
Fixed severed boss parts sometimes hanging around after a restart Fixed getting in a reset loop in co-op
4 Years Ago
claw background frame background
4 Years Ago
hunter background Merge branch 'master' of SpaceUsurperUnity tentacle background orb background
4 Years Ago
Fixed typo in BackgroundSubLayer
4 Years Ago
mech bg opacity fuse background trench background onion background
4 Years Ago
Can now reference properties in a background sub layer in update funcs
4 Years Ago
more mech bg
4 Years Ago
Fixed BackgroundElement.Opacity not actually being used
4 Years Ago
Fixed bindings not updating in co-op
4 Years Ago
Override directories now using a list instead of a dictionary Fixed background shader not being centred around (0,0) as expected
4 Years Ago
intro backgrounds, some hard tutorial stuff can specify background spawnBounds octopus bg tweaks mech background
4 Years Ago
Fixed standalone build error
4 Years Ago
Fixed bake error
4 Years Ago
Can now override shader flags for sprite materials
4 Years Ago
Allow point filtered textures
4 Years Ago
Fixed artefacts when textures used by ShapeInstanced have transparency This will probably make some things look weird that were previously tweaked to compensate for the artefacts, like powerup pickups. Player_Trail.Opacity is now used again Fade out powerup UI if player gets too close
4 Years Ago
finish claw diff scaling Merge branch 'master' of SpaceUsurperUnity octopus background repro
4 Years Ago
Fixed unit graphics possibly hanging around after resetting a stage
4 Years Ago
Fixed possible NRE in Bullet.Init
4 Years Ago
Background sub-layer angular velocity and rotate around position Fixed sorting order of bullets in separate volleys Merge remote-tracking branch 'origin/master'
4 Years Ago
fixed issues with orb grid collision orb difficulty scaling claw difficulty scaling
4 Years Ago
Added updateVelocity property for background sub-layers Changed how diamonds are transformed, fixing culling issues
4 Years Ago
Fixed possible NRE in main menu Force replay archiving on reset in editor by holding shift Fixed divergence caused by use of Rand.Fixed by non-fixed bullet pattern
4 Years Ago
powerup pickups are closer to losing player some orb diff scaling Merge branch 'master' of SpaceUsurperUnity ball pit tweaks !redux
4 Years Ago
Fixed baked backgrounds not being cleaned up on stage reset Game will now go back to the main menu on error during stage init Throw error when trying to load stage with wrong player count More aggressive camera clamping Added WholeStageCamera mode
4 Years Ago
bakedWorldSize explanation
4 Years Ago
Fixed a bunch of cases where the wrong button prompts can show on switch
4 Years Ago
Fixed switch build error Reduced pause / game over blur kernel size for switch performance
4 Years Ago
start shop with 1 kiosk ballpit repurchasable shop items repurchasable spawns after phase 4 !redux
4 Years Ago
Glow and blinking for background sub-layers
4 Years Ago
Got rid of alpha pre-multiplication in background layer shader
4 Years Ago
Revert "Fixed bug with alpha blending in ShapeInstanced" This reverts commit 339c89719e90a4cbf9e42dc24042b88ce9c62ccd.
4 Years Ago
Basics for background sub layer rendering Normalised clouds01 textures Fixed bug with alpha blending in ShapeInstanced Fixed baked background texture not tiling perfectly Plugged in properties to background sub-layer rendering Tweaked octopus example of background sub-layers
4 Years Ago
claw nightmare pixels frame nightmare pixels Merge branch 'master' of SpaceUsurperUnity laser nightmare pixels storm nightmare pixels, fix pxc effects causing 2nd form error invasion nightmare pixels
4 Years Ago
Added Background Layer shader Mockup of background sub-layer properties Added Rand.Direction() Fixed unit form data pixel "ranges" Merge remote-tracking branch 'origin/master'
4 Years Ago
intro boss nightmare pixels, easy/hard stage descriptions mech nightmare pixels fuse boss nightmare pixels trench nightmare pixels onion nightmare pixels hunter nightmare pixels nightmare invasion campaign setup tentacle nightmare pixels orb nightmare pixels
4 Years Ago
Fixed hiding timer / progress again Stages can now disable split-screen Fixed laser colours being swapped
4 Years Ago
bump money powerup onPlayerRevive status effect property bump money core Merge branch 'master' of SpaceUsurperUnity octopus nightmare pixels mech background octopus fg clouds
4 Years Ago
Fixed submitting leaderboard score for ballpit Fixed possible exception when leaving a co-op stage
4 Years Ago